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<blockquote data-quote="Festy_Dog" data-source="post: 1410507" data-attributes="member: 2561"><p>Hannibal Yourtz 3rd lvl Strong/ 1st lvl Soldier</p><p>Medium Humanoid (Modert Canine Moreau)</p><p>Occupation: military (navigate, survival)</p><p>AP: 25</p><p>Wealth: +11</p><p>Reputation: 0</p><p>Hit Dice: 46hp (3d8+1d10+12)</p><p>MDT: 16</p><p>Initiative: +3</p><p>Speed: 30'</p><p>Defense: 21 (+2 dex, +3 class, +6 armour)</p><p>Base Attack/Grapple: +3/+7</p><p>Attack: +7 melee (combat knife, d4+6, 19-20, x2, 10'), +6 ranged (combat knife, d4+4, 19-20, x2, 10'), +7 melee (metal baton, d6+6, 19-20, x2), +7 ranged (M41A, 2d8+4, 19-20 x3, 200'), +6 ranged (M4A3, d10, x3, 100')</p><p>Full Attack: +7 melee (combat knife, d4+6, 19-20, x2, 10'), +6 ranged (combat knife, d4+4, 19-20, x2, 10'), +7 melee (metal baton, d6+6, 19-20, x2), +7 ranged (M41A, 2d8+4, 19-20 x3, 200'), +6 ranged (M4A3, d10, x3, 100')</p><p>Special Attacks: </p><p>Special Qualities: scent, molecular sense 2/day, telekinetic flight 1/day (8 hours), melee smash, improved melee smash</p><p>Saves: fort +6, reflex +5, will +4</p><p>Abilities: str 18, dex 17, con 16, int 14, wis 16, cha 9</p><p>Skills: climb +4/3*, jump +5/4*, knowledge(tactics) +5/3, listen +4/1, navigate +8/4, repair +5/3, spot +4/1, survival +10/7, swim -10/4^</p><p></p><p>* armour check penalty</p><p>^ -1 per 5 pounds carried</p><p></p><p>Feats: simple weapon prof., personal firearms prof., track, lgt. armour prof., advanced firearms prof., weapon focus (M41A)</p><p>XP: 6000/10000</p><p>Age: 24</p><p>Weight: 268lb(total) = 168lb(char) + 92lb(gear)</p><p>Height: 5'4"</p><p>Languages: Russian, English, Chinese</p><p>Allegiances: Unit, Law</p><p></p><p>Equipment:</p><p>M41A (99/99) </p><p>4 spare magazines </p><p>1 HEAP magazine </p><p>sling </p><p>M4A3 (12/12) </p><p>6 spare magazines</p><p>suppressor </p><p>hip holster </p><p>3 combat knives</p><p>metal baton </p><p>M3 tactical vest </p><p>BDU </p><p>M10 ballistic helmet </p><p>motion tracker </p><p>TNR lamp </p><p>pda </p><p>bolt cutter </p><p>2 rolls of duct tape </p><p>multipurpose tool </p><p>waterproof backpack </p><p>rangefinding binoculars</p><p>compass </p><p>mesh vest </p><p>gas mask </p><p>2 spare canisters </p><p>150ft rope </p><p>sleeping bag </p><p>36 trail rations</p><p>credit card </p><p></p><p></p><p>Description:</p><p>Hannibal has a wolfen appearance: Narrow face, grey hair, yellow eyes, prominent canines, and pointed dog ears. He's short and solidly built, but that doesn't seem to prevent him being agile, not in the slightest. He keeps his grey hair cut short, and is always clean shaven, but it doesn't take long for him to get a five o'clock shadow. He carries no tatoos but he does have a shocking abundance of scars, each with their own story. A few of the most prominent is the one which goes from the bottom of his left ear to somewhere a little right of his chin, the half-dozen stab wounds in his stomach, and the missing top part of his right ear.</p><p></p><p>History:</p><p>Hannibal is a Canine (wolf) Moreau, and was a veteran member of his Spetznaz unit, at least compared to most other members because his unit's casualty rate was alarmingly high. Hannibal excels at tracking down enemies, or hunting as he prefers to call it, and he does so relentlessly. With his scary amount of stamina, and his strange talents, he can pursue a target for hours on end without stopping.</p><p></p><p>The officer though in turn quickly became infuriated by the number of men he'd lose on the suicide missions he was given, and organised for the unit to defect to the US. Hannibal's reason for following was simply that his loyalty was first and foremost with his unit, and he would assist them in whatever they did, because they were the men he fought alongside.</p><p></p><p>The military found out about the planned defection, and, because of the expendability of the unit simply decided to wipe them out before they carried it out. The defection was a terrible ordeal, and out of the forty-eight members of the unit at that time, only twelve of them made it to the US, and even there they lost another six to pursuing assassins. The charismatic leader, though he made it to the US, was the first casualty of the assassins. </p><p></p><p>Hannibal was also a target as he was the next most senior of the survivors. It was during a fight with the killer that he acquired the scars mentioned above. Hannibal ended up killing his assailant, but his superior was already dead in the room next door, the previous target of Hannibal's assailant. In one evening the unit was halved, but none of the assassins survived. Hannibal found it disturbingly similar to the missions his unit used to do as he spent the next month or so in hospital from the severe injuries he had suffered. </p><p></p><p>Hannibal was one of the last six, and was now looked up to as the most senior officer by those who remained. Sooner than later he and the others were quickly integrated into jobs for the US government. Hannibal found his job wasn't all that much different from his previous one, except the missions didn't seem suicidal. His loyalty is still to the unit he serves with, but should any of the few survivors from his Spetsnaz unit ever need his help he would drop whatever he was doing and aid them however he could.</p></blockquote><p></p>
[QUOTE="Festy_Dog, post: 1410507, member: 2561"] Hannibal Yourtz 3rd lvl Strong/ 1st lvl Soldier Medium Humanoid (Modert Canine Moreau) Occupation: military (navigate, survival) AP: 25 Wealth: +11 Reputation: 0 Hit Dice: 46hp (3d8+1d10+12) MDT: 16 Initiative: +3 Speed: 30' Defense: 21 (+2 dex, +3 class, +6 armour) Base Attack/Grapple: +3/+7 Attack: +7 melee (combat knife, d4+6, 19-20, x2, 10'), +6 ranged (combat knife, d4+4, 19-20, x2, 10'), +7 melee (metal baton, d6+6, 19-20, x2), +7 ranged (M41A, 2d8+4, 19-20 x3, 200'), +6 ranged (M4A3, d10, x3, 100') Full Attack: +7 melee (combat knife, d4+6, 19-20, x2, 10'), +6 ranged (combat knife, d4+4, 19-20, x2, 10'), +7 melee (metal baton, d6+6, 19-20, x2), +7 ranged (M41A, 2d8+4, 19-20 x3, 200'), +6 ranged (M4A3, d10, x3, 100') Special Attacks: Special Qualities: scent, molecular sense 2/day, telekinetic flight 1/day (8 hours), melee smash, improved melee smash Saves: fort +6, reflex +5, will +4 Abilities: str 18, dex 17, con 16, int 14, wis 16, cha 9 Skills: climb +4/3*, jump +5/4*, knowledge(tactics) +5/3, listen +4/1, navigate +8/4, repair +5/3, spot +4/1, survival +10/7, swim -10/4^ * armour check penalty ^ -1 per 5 pounds carried Feats: simple weapon prof., personal firearms prof., track, lgt. armour prof., advanced firearms prof., weapon focus (M41A) XP: 6000/10000 Age: 24 Weight: 268lb(total) = 168lb(char) + 92lb(gear) Height: 5'4" Languages: Russian, English, Chinese Allegiances: Unit, Law Equipment: M41A (99/99) 4 spare magazines 1 HEAP magazine sling M4A3 (12/12) 6 spare magazines suppressor hip holster 3 combat knives metal baton M3 tactical vest BDU M10 ballistic helmet motion tracker TNR lamp pda bolt cutter 2 rolls of duct tape multipurpose tool waterproof backpack rangefinding binoculars compass mesh vest gas mask 2 spare canisters 150ft rope sleeping bag 36 trail rations credit card Description: Hannibal has a wolfen appearance: Narrow face, grey hair, yellow eyes, prominent canines, and pointed dog ears. He's short and solidly built, but that doesn't seem to prevent him being agile, not in the slightest. He keeps his grey hair cut short, and is always clean shaven, but it doesn't take long for him to get a five o'clock shadow. He carries no tatoos but he does have a shocking abundance of scars, each with their own story. A few of the most prominent is the one which goes from the bottom of his left ear to somewhere a little right of his chin, the half-dozen stab wounds in his stomach, and the missing top part of his right ear. History: Hannibal is a Canine (wolf) Moreau, and was a veteran member of his Spetznaz unit, at least compared to most other members because his unit's casualty rate was alarmingly high. Hannibal excels at tracking down enemies, or hunting as he prefers to call it, and he does so relentlessly. With his scary amount of stamina, and his strange talents, he can pursue a target for hours on end without stopping. The officer though in turn quickly became infuriated by the number of men he'd lose on the suicide missions he was given, and organised for the unit to defect to the US. Hannibal's reason for following was simply that his loyalty was first and foremost with his unit, and he would assist them in whatever they did, because they were the men he fought alongside. The military found out about the planned defection, and, because of the expendability of the unit simply decided to wipe them out before they carried it out. The defection was a terrible ordeal, and out of the forty-eight members of the unit at that time, only twelve of them made it to the US, and even there they lost another six to pursuing assassins. The charismatic leader, though he made it to the US, was the first casualty of the assassins. Hannibal was also a target as he was the next most senior of the survivors. It was during a fight with the killer that he acquired the scars mentioned above. Hannibal ended up killing his assailant, but his superior was already dead in the room next door, the previous target of Hannibal's assailant. In one evening the unit was halved, but none of the assassins survived. Hannibal found it disturbingly similar to the missions his unit used to do as he spent the next month or so in hospital from the severe injuries he had suffered. Hannibal was one of the last six, and was now looked up to as the most senior officer by those who remained. Sooner than later he and the others were quickly integrated into jobs for the US government. Hannibal found his job wasn't all that much different from his previous one, except the missions didn't seem suicidal. His loyalty is still to the unit he serves with, but should any of the few survivors from his Spetsnaz unit ever need his help he would drop whatever he was doing and aid them however he could. [/QUOTE]
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