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MSH in the 80s
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<blockquote data-quote="Wolv0rine" data-source="post: 3450864" data-attributes="member: 9045"><p>I think if you go into it intending for the staff of potently-recognizable characters to be brushed-aside easter eggs, then you're going to be disappointed and caught with your trousers down (unless, knowing your group better than I do, obviously, you know they'll react differently than I would). </p><p>There's no way I wouldn't pay attention to those NPCs, never underestimate the charm and potential of good NPCs, man. And the ability for players to become attatched to them enough to pull them (forcibly sometimes, if need be) from the background.</p><p>That said, yeah I'd be good with their presence as a player, if the DM played them halfway decently.</p><p></p><p>I like both the Charlie and KITT voice ideas. Maybe the HAL starts with one or the other, gts trashed by villains at some point, and when it's rebuilt/fixed it comes back with the other voice/personality? Let you make use of both ideas.</p></blockquote><p></p>
[QUOTE="Wolv0rine, post: 3450864, member: 9045"] I think if you go into it intending for the staff of potently-recognizable characters to be brushed-aside easter eggs, then you're going to be disappointed and caught with your trousers down (unless, knowing your group better than I do, obviously, you know they'll react differently than I would). There's no way I wouldn't pay attention to those NPCs, never underestimate the charm and potential of good NPCs, man. And the ability for players to become attatched to them enough to pull them (forcibly sometimes, if need be) from the background. That said, yeah I'd be good with their presence as a player, if the DM played them halfway decently. I like both the Charlie and KITT voice ideas. Maybe the HAL starts with one or the other, gts trashed by villains at some point, and when it's rebuilt/fixed it comes back with the other voice/personality? Let you make use of both ideas. [/QUOTE]
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