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MTG Color Identity System for D&D characters (Ravnica, Theros, etc)
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<blockquote data-quote="Nytmare" data-source="post: 7991675" data-attributes="member: 55178"><p>I think that as they stand, they're probably a lot closer than you'd first imagine. I think that a better way to translate D&D's 3x3 alignment system into Magic's 5 color system would be:</p><p></p><p>Good - White or Green </p><p>Evil - Black</p><p>Law - White or Blue </p><p>Chaos - Red</p><p>Neutral - Opposites</p><p></p><p>In that, you'd want a dominant color, represented below in the Punet-ish grid by a capital or lowercase letter.</p><p></p><table style='width: 100%'><tr><td></td><td><p style="text-align: center">LAWFUL</p> </td><td><p style="text-align: center">NEUTRAL</p> </td><td><p style="text-align: center">CHAOTIC</p> </td></tr><tr><td><p style="text-align: center">GOOD</p> </td><td><p style="text-align: center">W, G, U + w, g, u</p> </td><td><p style="text-align: center">W or G + either opposite</p> </td><td><p style="text-align: center">R, G, W + r, g, w </p> </td></tr><tr><td><p style="text-align: center">NEUTRAL</p> </td><td><p style="text-align: center">W, U + either opposite</p> </td><td><p style="text-align: center">Any + either opposite</p> </td><td><p style="text-align: center">R + w or u</p> </td></tr><tr><td><p style="text-align: center">EVIL</p> </td><td><p style="text-align: center">W, B, U + w, b, u</p> </td><td><p style="text-align: center">B + w or g</p> </td><td><p style="text-align: center">R or B + r or b</p> </td></tr></table><p></p><p>Alignment wise, druids are balance, not nature, and balance is that tipping point between extremes. A True Neutral character would be WR, WB, GB, GU or RU. Someone who sees the world as the struggle between two aspects. Green doesn't encompass that balance, the balance in nature would be something like the balance between life and death (neutral good, neutral evil, or true neutral), or like the laws of nature vs laws of man (GU true neutral).</p><p></p><p>I think that your class breakdown is probably too limiting, and doesn't leave you room for a lot of really interesting character options.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 7991675, member: 55178"] I think that as they stand, they're probably a lot closer than you'd first imagine. I think that a better way to translate D&D's 3x3 alignment system into Magic's 5 color system would be: Good - White or Green Evil - Black Law - White or Blue Chaos - Red Neutral - Opposites In that, you'd want a dominant color, represented below in the Punet-ish grid by a capital or lowercase letter. [TABLE] [TR] [TD][/TD] [TD][CENTER]LAWFUL[/CENTER][/TD] [TD][CENTER]NEUTRAL[/CENTER][/TD] [TD][CENTER]CHAOTIC[/CENTER][/TD] [/TR] [TR] [TD][CENTER]GOOD[/CENTER][/TD] [TD][CENTER]W, G, U + w, g, u[/CENTER][/TD] [TD][CENTER]W or G + either opposite[/CENTER][/TD] [TD][CENTER]R, G, W + r, g, w [/CENTER][/TD] [/TR] [TR] [TD][CENTER]NEUTRAL[/CENTER][/TD] [TD][CENTER]W, U + either opposite[/CENTER][/TD] [TD][CENTER]Any + either opposite[/CENTER][/TD] [TD][CENTER]R + w or u[/CENTER][/TD] [/TR] [TR] [TD][CENTER]EVIL[/CENTER][/TD] [TD][CENTER]W, B, U + w, b, u[/CENTER][/TD] [TD][CENTER]B + w or g[/CENTER][/TD] [TD][CENTER]R or B + r or b[/CENTER][/TD] [/TR] [/TABLE] Alignment wise, druids are balance, not nature, and balance is that tipping point between extremes. A True Neutral character would be WR, WB, GB, GU or RU. Someone who sees the world as the struggle between two aspects. Green doesn't encompass that balance, the balance in nature would be something like the balance between life and death (neutral good, neutral evil, or true neutral), or like the laws of nature vs laws of man (GU true neutral). I think that your class breakdown is probably too limiting, and doesn't leave you room for a lot of really interesting character options. [/QUOTE]
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