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MtG, D&D and Me TITLE NAME EDIT-The thread where Joe apparently offends everyone
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<blockquote data-quote="Metaphorazine" data-source="post: 4794676" data-attributes="member: 69317"><p>I'm having trouble following the core theme of your essay here. On the one hand, it seems to be the usual "everything I loved about the past is dead, and you young-uns killed it!" diatribe, with some tangential stuff going on regarding the editions.</p><p></p><p>Are you saying 4e is the D&D we had to have? That it's just close enough to a video game to get the kids interested? Kids these days just aren't bright/quick/imaginative enough to play D&D the way I did when I was a boy? I'll get off my high horse now.</p><p></p><p>*hrumph*</p><p></p><p>This part, however, interested me greatly: </p><p></p><p></p><p>Now, I'm only familiar with 4e. But what are you talking about here? D&D is a game. It has a game mechanic. 1e does, 4e does.</p><p></p><p>What can you do in 1e that you couldn't in 4e? What are you <strong>required</strong> to do in 1e that you aren't in 4e? In what way specifically does the older game make the game mechanic <strong>subordinate</strong> to "fantasy immersion, historical period immersion, or role-playing a character while in character, method-acting style, immersion."</p><p></p><p>I'd really like to know, because as I've said I'm only familiar with 4e. And it already seems like anything is possible. It'd be nice to know what I've missed...</p></blockquote><p></p>
[QUOTE="Metaphorazine, post: 4794676, member: 69317"] I'm having trouble following the core theme of your essay here. On the one hand, it seems to be the usual "everything I loved about the past is dead, and you young-uns killed it!" diatribe, with some tangential stuff going on regarding the editions. Are you saying 4e is the D&D we had to have? That it's just close enough to a video game to get the kids interested? Kids these days just aren't bright/quick/imaginative enough to play D&D the way I did when I was a boy? I'll get off my high horse now. *hrumph* This part, however, interested me greatly: Now, I'm only familiar with 4e. But what are you talking about here? D&D is a game. It has a game mechanic. 1e does, 4e does. What can you do in 1e that you couldn't in 4e? What are you [B]required[/B] to do in 1e that you aren't in 4e? In what way specifically does the older game make the game mechanic [B]subordinate[/B] to "fantasy immersion, historical period immersion, or role-playing a character while in character, method-acting style, immersion." I'd really like to know, because as I've said I'm only familiar with 4e. And it already seems like anything is possible. It'd be nice to know what I've missed... [/QUOTE]
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MtG, D&D and Me TITLE NAME EDIT-The thread where Joe apparently offends everyone
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