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MtG, D&D and Me TITLE NAME EDIT-The thread where Joe apparently offends everyone
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<blockquote data-quote="Remathilis" data-source="post: 4795145" data-attributes="member: 7635"><p>Count me in as one offended.</p><p></p><p>I came to D&D from JRPGS (Final Fantasy and Dragon Warrior). I got pulled in by a Tolkien aficionado. Since then, I've recruited comic-book guys, fantasy novel readers, video-game players, Harry Potter fans, history buffs, LARPers, and yes, M:TG fans. Some stay, some go. But HOW we got there wasn't as important as what we wanted. </p><p></p><p>I wanted to be able to create my own FF-inspired storylines of heroism, death, love, and tragedy. I wanted High fantasy with a hint or two of sci-fi. I though Conan was a bad 80's flick and Tolkien was the boring seminal work of a scholar more concerned with elvish moss than epic battles. Of course my opinion did change with age (and a certain trilogy of movies), but my game still leans more on the high-fantasy and epic storyline element than the "here is a deathtrap dungeon, can you survive it?"</p><p></p><p>My point is the tent is big enough to support the grognards, new gamers, cardfloppers, dicechuckers, and anime kids. Arguing superiority because you came into the game differently than I did is preposterous. We all play (abit differently) but we're all still gamers.</p><p></p><p>Lamenting D&D's demise is like lamenting the death of rock music; just because the Big Bopper gave way to the Rolling Stones which gave way to Sabbath, Motley Crue, and Korn doesn't mean Rock is dead, just different.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4795145, member: 7635"] Count me in as one offended. I came to D&D from JRPGS (Final Fantasy and Dragon Warrior). I got pulled in by a Tolkien aficionado. Since then, I've recruited comic-book guys, fantasy novel readers, video-game players, Harry Potter fans, history buffs, LARPers, and yes, M:TG fans. Some stay, some go. But HOW we got there wasn't as important as what we wanted. I wanted to be able to create my own FF-inspired storylines of heroism, death, love, and tragedy. I wanted High fantasy with a hint or two of sci-fi. I though Conan was a bad 80's flick and Tolkien was the boring seminal work of a scholar more concerned with elvish moss than epic battles. Of course my opinion did change with age (and a certain trilogy of movies), but my game still leans more on the high-fantasy and epic storyline element than the "here is a deathtrap dungeon, can you survive it?" My point is the tent is big enough to support the grognards, new gamers, cardfloppers, dicechuckers, and anime kids. Arguing superiority because you came into the game differently than I did is preposterous. We all play (abit differently) but we're all still gamers. Lamenting D&D's demise is like lamenting the death of rock music; just because the Big Bopper gave way to the Rolling Stones which gave way to Sabbath, Motley Crue, and Korn doesn't mean Rock is dead, just different. [/QUOTE]
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