Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
MtG the RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MtGtheRPGDM" data-source="post: 5567883" data-attributes="member: 6676550"><p>Where to even start. When sitting down and doing the original concept for the game our main goal was to translate as many cards as faithfully as possible, without breaking things, and keeping things fun. That being said ill try and respond to each of your points.</p><p> </p><p>Poison counters have to work a little differently, remember this isnt a 1-1 game. This is a RPG where there are multiple "players" in the game. Making it to where as soon as a someone got 20 posion counters they were straight up dead would make creatures with infect far to over powered.</p><p> </p><p>And I dont see how storm for the initative is under powered. Especially if you delay your turn and go last. If there are 4 mages in play, and each of the 3 infront of you cast 2 spells each, you cast 1 spell then a storm spell you are taking about storm 7 How is that underpowered?</p><p> </p><p>Card-vantage is a powerful powerful thing in Magic. I myself wrote an article or Star City Games many years ago about the most under rated card vantage cards in the game. (FutureSight and AK were on the list) We felt that drawing cards needed to be powerful in MtG the RPG as well. So we gave it access to your unprepared spells. It also has a backended blade, if you can force your opponent mage to draw a card, they must change some of the spells around from their spellbook.</p><p> </p><p>Creatures with shroud in MtG are powerful, think about Troll Astetic for example, shroud and regen. The difference in MtG the RPG is that you can make your own creatures attack someone elses, so troll astetic isnt as powerful since he could be killed multiple times a turn and the odds are they couldnt regen him more than once if they had cast anything else that turn.</p><p> </p><p>And you are correct. We could have built a d20 RPG where you had a deck of magic cards and you just played it out on a grid. But how accesable would that game be? New players would need to not only buy their D&D books but also thousands of dollars worth of magic cards. That seems counter productive.</p><p> </p><p>And again, legal questions are for attorneys, I am not an attorney. I went to school for philosophy and psychology. Not law.</p></blockquote><p></p>
[QUOTE="MtGtheRPGDM, post: 5567883, member: 6676550"] Where to even start. When sitting down and doing the original concept for the game our main goal was to translate as many cards as faithfully as possible, without breaking things, and keeping things fun. That being said ill try and respond to each of your points. Poison counters have to work a little differently, remember this isnt a 1-1 game. This is a RPG where there are multiple "players" in the game. Making it to where as soon as a someone got 20 posion counters they were straight up dead would make creatures with infect far to over powered. And I dont see how storm for the initative is under powered. Especially if you delay your turn and go last. If there are 4 mages in play, and each of the 3 infront of you cast 2 spells each, you cast 1 spell then a storm spell you are taking about storm 7 How is that underpowered? Card-vantage is a powerful powerful thing in Magic. I myself wrote an article or Star City Games many years ago about the most under rated card vantage cards in the game. (FutureSight and AK were on the list) We felt that drawing cards needed to be powerful in MtG the RPG as well. So we gave it access to your unprepared spells. It also has a backended blade, if you can force your opponent mage to draw a card, they must change some of the spells around from their spellbook. Creatures with shroud in MtG are powerful, think about Troll Astetic for example, shroud and regen. The difference in MtG the RPG is that you can make your own creatures attack someone elses, so troll astetic isnt as powerful since he could be killed multiple times a turn and the odds are they couldnt regen him more than once if they had cast anything else that turn. And you are correct. We could have built a d20 RPG where you had a deck of magic cards and you just played it out on a grid. But how accesable would that game be? New players would need to not only buy their D&D books but also thousands of dollars worth of magic cards. That seems counter productive. And again, legal questions are for attorneys, I am not an attorney. I went to school for philosophy and psychology. Not law. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
MtG the RPG
Top