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<blockquote data-quote="CapnZapp" data-source="post: 8153680" data-attributes="member: 12731"><p>Smaller weapons being faster is a worthwhile variant... In a game where acting first really makes a difference.</p><p></p><p>In PF2 monsters have so many hit points that it simply isn't worth it to stick to light weapons. The way critical work further favor heavy weapons - dealing half damage a bit faster is never worth it.</p><p></p><p>There <em>are</em> builds meant for them of course. I'm not saying light weapons are unusable. What I am saying is that the variant won't change anything - the advantage of going first isn't great enough in PF2. Light weapon warriors will use light weapons, heavy weapon users will keep using heavy weapons. </p><p></p><p>The purpose of the variant is to encourage warriors to go for slightly lighter weapons. That is for a given build to <em>change</em> it's choice of weapon (size). For that to happen initiative needs to matter more, such as if hp totals were lower (so d4 weapons could hope to finish the fight before it started) or if the surprise round were reinstated, or if a light weapon could do more attacks than a heavy one, for instance.</p><p></p><p>What the variant will instead accomplish, is favor some build over others, which isn't the same thing and arguably much less worthwhile.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8153680, member: 12731"] Smaller weapons being faster is a worthwhile variant... In a game where acting first really makes a difference. In PF2 monsters have so many hit points that it simply isn't worth it to stick to light weapons. The way critical work further favor heavy weapons - dealing half damage a bit faster is never worth it. There [I]are[/I] builds meant for them of course. I'm not saying light weapons are unusable. What I am saying is that the variant won't change anything - the advantage of going first isn't great enough in PF2. Light weapon warriors will use light weapons, heavy weapon users will keep using heavy weapons. The purpose of the variant is to encourage warriors to go for slightly lighter weapons. That is for a given build to [I]change[/I] it's choice of weapon (size). For that to happen initiative needs to matter more, such as if hp totals were lower (so d4 weapons could hope to finish the fight before it started) or if the surprise round were reinstated, or if a light weapon could do more attacks than a heavy one, for instance. What the variant will instead accomplish, is favor some build over others, which isn't the same thing and arguably much less worthwhile. [/QUOTE]
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