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General Tabletop Discussion
*Pathfinder & Starfinder
Multi-attack actions = one attack or three?
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<blockquote data-quote="keterys" data-source="post: 5005874" data-attributes="member: 43019"><p>That actually doesn't always work. For example, let's say I've got an elite drow combat specialist who wields a rapier and hand crossbow, and I want him able to make an attack each round with both, but not on the same target. The rapier slides, the crossbow has poison. Different effects, all kinds of different rules. But if a player really cared, I'd switch things around so it was two separate attacks in order and could both be on the same target, rather than one power where two targets. The rapier would go first, potentially sliding the defender out of range to get an OA or challenge (rather than just getting an OA when both were simultaneous), and the spike damage on one target would just be higher. </p><p></p><p>For many other creatures, translating ranged attacks into either close or area negates concealment, as well as a number of reactionary abilities. You'll have PCs going 'Oh he shot a crossbow at just me? I'll use my anti-ranged attack ability. Wait, it's an area effect that targets 2 creature in burst?' and Melee going 'Ooh, I take an OA, wait, it's a close burst pick 2 targets'. It's doable, but the more the PCs get to react appropriately the better.</p><p></p><p>Which is one thing of note - players seem far more accepting that such multitarget attacks, that include them, satisfy their mark. I've had it run that way for me, knowing it didn't work that way, and let it happen, and I've run it that way, and never once had someone say something. </p><p></p><p>It is worth note that some PC abilities work like this too. For example, a wizard marked by an enemy soldier who tries to use Icy Rays may be shocked if you try to say he'll trigger mark if he targets more than just the soldier with the multitarget ranged spell.</p><p></p><p>As long as everyone is on the same page, though, great. I mostly chimed in to note that it's _not_ abusive or breaking to let them work. In my experience so far, in those three roles, it's either a meet (some good, some bad) or an outright benefit for ranged/melee to follow the same 'as long as it includes the defender' criteria as area/close. So, RAW, it totally works that way, no question. But in the interest of fun and some monsters not being screwed up, I'd suggest the house rule. It definitely works out fine.</p></blockquote><p></p>
[QUOTE="keterys, post: 5005874, member: 43019"] That actually doesn't always work. For example, let's say I've got an elite drow combat specialist who wields a rapier and hand crossbow, and I want him able to make an attack each round with both, but not on the same target. The rapier slides, the crossbow has poison. Different effects, all kinds of different rules. But if a player really cared, I'd switch things around so it was two separate attacks in order and could both be on the same target, rather than one power where two targets. The rapier would go first, potentially sliding the defender out of range to get an OA or challenge (rather than just getting an OA when both were simultaneous), and the spike damage on one target would just be higher. For many other creatures, translating ranged attacks into either close or area negates concealment, as well as a number of reactionary abilities. You'll have PCs going 'Oh he shot a crossbow at just me? I'll use my anti-ranged attack ability. Wait, it's an area effect that targets 2 creature in burst?' and Melee going 'Ooh, I take an OA, wait, it's a close burst pick 2 targets'. It's doable, but the more the PCs get to react appropriately the better. Which is one thing of note - players seem far more accepting that such multitarget attacks, that include them, satisfy their mark. I've had it run that way for me, knowing it didn't work that way, and let it happen, and I've run it that way, and never once had someone say something. It is worth note that some PC abilities work like this too. For example, a wizard marked by an enemy soldier who tries to use Icy Rays may be shocked if you try to say he'll trigger mark if he targets more than just the soldier with the multitarget ranged spell. As long as everyone is on the same page, though, great. I mostly chimed in to note that it's _not_ abusive or breaking to let them work. In my experience so far, in those three roles, it's either a meet (some good, some bad) or an outright benefit for ranged/melee to follow the same 'as long as it includes the defender' criteria as area/close. So, RAW, it totally works that way, no question. But in the interest of fun and some monsters not being screwed up, I'd suggest the house rule. It definitely works out fine. [/QUOTE]
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Multi-attack actions = one attack or three?
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