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General Tabletop Discussion
*TTRPGs General
Multi-class Wizard/Sorcerer, Is it Viable?
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<blockquote data-quote="Squire James" data-source="post: 474681" data-attributes="member: 548"><p>This is probably more suited for a "House Rules" discussion, but I think I've come up with a pretty good system for making multiclassed spellcasters with no PrC's viable without making them too powerful.</p><p></p><p>The basic idea is that "caster level" is a standalone stat like "base attack bonus", and different classes advance it in a similar fashion. Each level in Bard, Cleric, Druid, Sorcerer, Wizard, or any NPC class adds +1 to caster level (like Fighter BAB). Each level in Barbarian, Fighter, Monk, Paladin, Ranger, or Rogue adds +1/2 to caster level (like Wizard BAB). The NPC class adjustment is good enough IMO to make Aristocrats and Experts attractive PC class choices for spellcasters (that little dash of noble arrogance goes well with that Sorcerer arrogance, covers some holes in his Charisma-based skills, and adds martial weapon proficiency!). </p><p></p><p>This "caster level" stat determines all level-dependent parts of any spell the character casts. However, the number of spells cast still depend on each individual class. Examples:</p><p></p><p>1. An elf wants to set up a 1e/2e classic Ftr/Wiz type. Given 10 levels to work with, a Ftr4/Wiz6 can toss spells as if he were 8th level, though he still has only the spells of a 6th level Wizard. Oh yeah, he also fights rather well with his +7 BAB, about as good as a cleric.</p><p></p><p>2. A Clr5/Wiz5 could toss off 10d6 Fireballs and 2d8+10 Cure Moderate Wounds spells, but is still limited to 3rd level spells in both classes (and has to keep track of prepared spells separately).</p><p></p><p>3. A 20th level Barbarian who suddenly decides to become a Sorcerer could toss off Magic Missiles as if he were 11th level, but at this high level that would not be an imbalance (and Expeditious Retreat would probably be a better choice)!</p><p></p><p>How this affects PrC's is up to the DM. Most magic-related PrC's should add to caster level 1-to-1, but now the DM can restrict spell progression to something a bit stricter without striking quite as big a blow to casting power.</p></blockquote><p></p>
[QUOTE="Squire James, post: 474681, member: 548"] This is probably more suited for a "House Rules" discussion, but I think I've come up with a pretty good system for making multiclassed spellcasters with no PrC's viable without making them too powerful. The basic idea is that "caster level" is a standalone stat like "base attack bonus", and different classes advance it in a similar fashion. Each level in Bard, Cleric, Druid, Sorcerer, Wizard, or any NPC class adds +1 to caster level (like Fighter BAB). Each level in Barbarian, Fighter, Monk, Paladin, Ranger, or Rogue adds +1/2 to caster level (like Wizard BAB). The NPC class adjustment is good enough IMO to make Aristocrats and Experts attractive PC class choices for spellcasters (that little dash of noble arrogance goes well with that Sorcerer arrogance, covers some holes in his Charisma-based skills, and adds martial weapon proficiency!). This "caster level" stat determines all level-dependent parts of any spell the character casts. However, the number of spells cast still depend on each individual class. Examples: 1. An elf wants to set up a 1e/2e classic Ftr/Wiz type. Given 10 levels to work with, a Ftr4/Wiz6 can toss spells as if he were 8th level, though he still has only the spells of a 6th level Wizard. Oh yeah, he also fights rather well with his +7 BAB, about as good as a cleric. 2. A Clr5/Wiz5 could toss off 10d6 Fireballs and 2d8+10 Cure Moderate Wounds spells, but is still limited to 3rd level spells in both classes (and has to keep track of prepared spells separately). 3. A 20th level Barbarian who suddenly decides to become a Sorcerer could toss off Magic Missiles as if he were 11th level, but at this high level that would not be an imbalance (and Expeditious Retreat would probably be a better choice)! How this affects PrC's is up to the DM. Most magic-related PrC's should add to caster level 1-to-1, but now the DM can restrict spell progression to something a bit stricter without striking quite as big a blow to casting power. [/QUOTE]
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Multi-class Wizard/Sorcerer, Is it Viable?
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