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General Tabletop Discussion
*Pathfinder & Starfinder
Multi-classed Paladin / Cler
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<blockquote data-quote="Set" data-source="post: 5052237" data-attributes="member: 41584"><p>Neither specifically says whether or not it applies to channel energy from other classes, but I'd allow it to apply to the Paladin channels.</p><p> </p><p>The Sun domain states that the bonus is equal to your Cleric level, so it would be +1.</p><p> </p><p></p><p> </p><p>I'd say yes.</p><p> </p><p></p><p> </p><p>Precedent from 3.5 is that Extra Turning affected every Turn / Rebuke pool you had (up to three for a Cleric with Earth and Plant Domains, for instance).</p><p> </p><p>The closest thing to a Pathfinder precedent I can find is a Boon Companion feat that gives +4 effective levels for Animal Companion / Familiar advancement, but only applies to a single companion / familiar, if the character happens to have multiple such critters.</p><p> </p><p>Given that second precedent, I suspect that an official stance would be that the Extra Channel only applies to either the Cleric or the Paladin channels (and, obviously, you'll want to apply it to the much more useful Paladin channels).</p><p> </p><p></p><p> </p><p>I would *totally* have assumed that the Smite Evil bonus damage only applied to melee or ranged weapon damage, but it is worded to apply to 'damage rolls,' which means that a Paladin / Wizard with a Wand of Fireball could theoretically apply it to her fireball dice... Freaky.</p><p> </p><p>So yeah, go for it, Smite Channel away.</p><p> </p><p>I would think that the Smite damage is not saved against, but added to whatever amount of channel damage makes it through. So if he channels for 2d6+1 and does 8 pts of damage, and then undead then makes his will save and only takes 4 pts of damage, you then go and add your full Smite Evil damage afterwards.</p><p> </p><p>But I have assumed wrong about how Smite Evil works already once in the last few paragraphs, so take that with as much salt as you can bear...</p></blockquote><p></p>
[QUOTE="Set, post: 5052237, member: 41584"] Neither specifically says whether or not it applies to channel energy from other classes, but I'd allow it to apply to the Paladin channels. The Sun domain states that the bonus is equal to your Cleric level, so it would be +1. I'd say yes. Precedent from 3.5 is that Extra Turning affected every Turn / Rebuke pool you had (up to three for a Cleric with Earth and Plant Domains, for instance). The closest thing to a Pathfinder precedent I can find is a Boon Companion feat that gives +4 effective levels for Animal Companion / Familiar advancement, but only applies to a single companion / familiar, if the character happens to have multiple such critters. Given that second precedent, I suspect that an official stance would be that the Extra Channel only applies to either the Cleric or the Paladin channels (and, obviously, you'll want to apply it to the much more useful Paladin channels). I would *totally* have assumed that the Smite Evil bonus damage only applied to melee or ranged weapon damage, but it is worded to apply to 'damage rolls,' which means that a Paladin / Wizard with a Wand of Fireball could theoretically apply it to her fireball dice... Freaky. So yeah, go for it, Smite Channel away. I would think that the Smite damage is not saved against, but added to whatever amount of channel damage makes it through. So if he channels for 2d6+1 and does 8 pts of damage, and then undead then makes his will save and only takes 4 pts of damage, you then go and add your full Smite Evil damage afterwards. But I have assumed wrong about how Smite Evil works already once in the last few paragraphs, so take that with as much salt as you can bear... [/QUOTE]
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Multi-classed Paladin / Cler
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