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Multi-classing: as good as it seems?
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<blockquote data-quote="Warpiglet" data-source="post: 7458178" data-attributes="member: 6689161"><p>It is funny you say this...totally agree on the issue with pacts.</p><p></p><p>I like warlocking for flavor. I have had several, all lower level frankly. Would like to really advance one! I have never subscribed to the idea of pact as written just because I don't like the idea of someone being granted the spells. Rather, I like the idea of s being sharing knowledge (perhaps some that should be forgotten). As a result, if you stop doing what the patron wants, you stall in levels. I have no problem with a few levels for flavor.</p><p></p><p>As a side note, while I HAVE taken repelling blast (shoving someone off a cliff is epic) I have never craved quickened agonizing blast. Why do I mention this? Often when someone objects to a "dip" of warlock it is because they leave all of the them behind for some numeric advantage.</p><p></p><p>Hey if you want to do that, fine. However, people should not assume all level dipping is evil and story avoidant. I want a guy with creepy eyes that has consorted with other beings, researched magic in tome etc. and has a weird connection with outsider influences.</p><p></p><p>I plan to take (as discussed with you!) a warlock who not only had some contact with a creature from the shadowfell and has been influenced but also is learning to control some latent powers maybe awakened by the same...Thematically it is good to multiclass/dip but honestly for raw power I would fare better as a single class?</p><p></p><p>Dunno. I just want to play a spell caster that fights in melee a lot but is not a cleric or paladin. I want the arcane and creepy. I want more magic than a eldritch knight. I think some armor and weapons via warlock would mesh well for the concept</p><p></p><p></p><p>(An aside....I almost am convinced eldritch knight would be the way to go...its a fun thought...wish I could play it out both ways but then I hardly get to play as it is!)</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7458178, member: 6689161"] It is funny you say this...totally agree on the issue with pacts. I like warlocking for flavor. I have had several, all lower level frankly. Would like to really advance one! I have never subscribed to the idea of pact as written just because I don't like the idea of someone being granted the spells. Rather, I like the idea of s being sharing knowledge (perhaps some that should be forgotten). As a result, if you stop doing what the patron wants, you stall in levels. I have no problem with a few levels for flavor. As a side note, while I HAVE taken repelling blast (shoving someone off a cliff is epic) I have never craved quickened agonizing blast. Why do I mention this? Often when someone objects to a "dip" of warlock it is because they leave all of the them behind for some numeric advantage. Hey if you want to do that, fine. However, people should not assume all level dipping is evil and story avoidant. I want a guy with creepy eyes that has consorted with other beings, researched magic in tome etc. and has a weird connection with outsider influences. I plan to take (as discussed with you!) a warlock who not only had some contact with a creature from the shadowfell and has been influenced but also is learning to control some latent powers maybe awakened by the same...Thematically it is good to multiclass/dip but honestly for raw power I would fare better as a single class? Dunno. I just want to play a spell caster that fights in melee a lot but is not a cleric or paladin. I want the arcane and creepy. I want more magic than a eldritch knight. I think some armor and weapons via warlock would mesh well for the concept (An aside....I almost am convinced eldritch knight would be the way to go...its a fun thought...wish I could play it out both ways but then I hardly get to play as it is!) [/QUOTE]
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