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Multi-classing: as good as it seems?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7458268" data-attributes="member: 6677017"><p>We hardly ever multi-class. The only time i can think of is when one player tried a rogue-monk (going for an acrobatics feel) in a 20th level one shot.</p><p></p><p>The only other multiclass on the radar is one that I suggested (as DM) to one of my players. He is playing a bard but really wants to hit the loremaster/quasi-wizard angle. He focuses a lot on ritual utility spells like <em>comprehend languages</em> and <em>identify</em>, and currently has little going for him in the combat sphere (except that he's our sole healer). It bothers him that a bard can't wear a <em>robe of the archmagi</em> and things like that. I noticed that the 20th level bard ability is very underwhelming, and 1 level of wizard would both let him use any wizard item he came across, and let him take those ritual utility spells as a wizard, switching them out for more bard spells as he levels up.</p><p></p><p>In general, a multclass needs a strong concept that fits my vision of D&D to be allowed, and that isn't already satisfactorily found in the game in another form. Fortunately it hasn't really come up.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7458268, member: 6677017"] We hardly ever multi-class. The only time i can think of is when one player tried a rogue-monk (going for an acrobatics feel) in a 20th level one shot. The only other multiclass on the radar is one that I suggested (as DM) to one of my players. He is playing a bard but really wants to hit the loremaster/quasi-wizard angle. He focuses a lot on ritual utility spells like [I]comprehend languages[/I] and [I]identify[/I], and currently has little going for him in the combat sphere (except that he's our sole healer). It bothers him that a bard can't wear a [I]robe of the archmagi[/I] and things like that. I noticed that the 20th level bard ability is very underwhelming, and 1 level of wizard would both let him use any wizard item he came across, and let him take those ritual utility spells as a wizard, switching them out for more bard spells as he levels up. In general, a multclass needs a strong concept that fits my vision of D&D to be allowed, and that isn't already satisfactorily found in the game in another form. Fortunately it hasn't really come up. [/QUOTE]
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