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Multi classing Objections: Rules vs. Fluff?
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<blockquote data-quote="5ekyu" data-source="post: 7462894" data-attributes="member: 6919838"><p>So, to you a spontaneous set of points or new speedier movemt options and maneuvers for action they havent taken is fine as long as its not wrapped up in different class name.</p><p></p><p>Gotcha.</p><p></p><p>My point with training wasnt about retro fitying the entire last month of play. You keep creating conflicts as problems but thebproblems are not required by the rules.</p><p></p><p>Most games i have ever sern do not assume every bit of character time is played out or even announced on screen. They dont announce every piss or training workout or meal. </p><p></p><p>So, some GM and players are fine with "the next level stuff was done off screen". Some might actually prefer referencing it in various ways as part of side fluff as the level is played up to. (I frequently see that more for mystic side.) Some might prefer more exacting insertion and can apply various training rules for things. </p><p></p><p>These can apply for MC or single class or any conbo of things.</p><p></p><p>But your examples of "we choose to do it this way" and "it bothers us" are examples where the rules chosen and the preferences clashed, not examples of bad rules which force you to do things you dont like.</p><p></p><p>Edit to add actual case in point not hypotheticals - </p><p></p><p>In my 5e game my halfling sorc dreams of dragons, thinks she she talks to dragons in her dreams, uses dragon decks to tell futures for money and is an entertainer who sings and dances and plays the flute.</p><p></p><p>She will be working with the bard on performances and spending time jamming studying watching listening etc.</p><p></p><p>So, at sixth level i plan it likely to be the case that she takes a level or three in either warlock or bard MC.</p><p></p><p>Which ever way it plays out, i have no idea, decision will be made based on the first four levels events, i will have in game examples all along to make that transition fit the narrative seen in play to that point.</p><p></p><p>It will be a turning point for sure but not shocking or unprecedented. </p><p></p><p>"So, those voices were real?" Or " she picked up metging song and her innate gifts?"</p><p></p><p>Was this required, nope. But since i prefered it, i chose to do it so i wont have any jarring back story retrofit or inexplicable swings.</p><p></p><p>I plan to make my decision when i reach 5th so i can give my GM a full level of play notice, especially for the warlock route if i choose that one.</p><p></p><p>Its basically "it hurts when i do that so i dont do that" thinking. You dont need rules requiring rolrplaying to roleplay the stuff you think should be roleplayed.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7462894, member: 6919838"] So, to you a spontaneous set of points or new speedier movemt options and maneuvers for action they havent taken is fine as long as its not wrapped up in different class name. Gotcha. My point with training wasnt about retro fitying the entire last month of play. You keep creating conflicts as problems but thebproblems are not required by the rules. Most games i have ever sern do not assume every bit of character time is played out or even announced on screen. They dont announce every piss or training workout or meal. So, some GM and players are fine with "the next level stuff was done off screen". Some might actually prefer referencing it in various ways as part of side fluff as the level is played up to. (I frequently see that more for mystic side.) Some might prefer more exacting insertion and can apply various training rules for things. These can apply for MC or single class or any conbo of things. But your examples of "we choose to do it this way" and "it bothers us" are examples where the rules chosen and the preferences clashed, not examples of bad rules which force you to do things you dont like. Edit to add actual case in point not hypotheticals - In my 5e game my halfling sorc dreams of dragons, thinks she she talks to dragons in her dreams, uses dragon decks to tell futures for money and is an entertainer who sings and dances and plays the flute. She will be working with the bard on performances and spending time jamming studying watching listening etc. So, at sixth level i plan it likely to be the case that she takes a level or three in either warlock or bard MC. Which ever way it plays out, i have no idea, decision will be made based on the first four levels events, i will have in game examples all along to make that transition fit the narrative seen in play to that point. It will be a turning point for sure but not shocking or unprecedented. "So, those voices were real?" Or " she picked up metging song and her innate gifts?" Was this required, nope. But since i prefered it, i chose to do it so i wont have any jarring back story retrofit or inexplicable swings. I plan to make my decision when i reach 5th so i can give my GM a full level of play notice, especially for the warlock route if i choose that one. Its basically "it hurts when i do that so i dont do that" thinking. You dont need rules requiring rolrplaying to roleplay the stuff you think should be roleplayed. [/QUOTE]
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