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General Tabletop Discussion
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Multi classing Objections: Rules vs. Fluff?
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<blockquote data-quote="Arial Black" data-source="post: 7469359" data-attributes="member: 6799649"><p>There are 'right' and 'wrong' ways for DMs to judge potential new MC PCs (<em>any</em> new PC, actually!):-</p><p></p><p>Wrong: Player: "I want to play a multi-cl...."</p><p></p><p>DM: "Stop right there! How <em>dare</em> you try to sabotage my campaign, you entitled snowflake!"</p><p></p><p>Right: Player describes concept, both fluff and crunch. If MC, player describes expected path and breakpoints, and the fluff reasons why all this is going on. Was this PC trained to be MC ever since childhood, but the game mechanics prevented actually being MC at level one? Or, just like mutant abilities can be latent and express themselves at puberty or in response to some trauma, will your sorcerer abilities kick in around 6th level? Unknown to you, you parents bargained your soul to a fiend before they left you on the steps of the temple, but only now (at this level) is the fiend taking an interest in you?</p><p></p><p>DM considers, hoping to be able to say yes rather than looking for any excuse to say no. Maybe there are one or two things which make it incompatible with your campaign, but see if your player is willing to knock it into shape so that you can say yes.</p><p></p><p>TLDR; instead of a knee-jerk rejection, consider the idea fairly. How hard can it be? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Arial Black, post: 7469359, member: 6799649"] There are 'right' and 'wrong' ways for DMs to judge potential new MC PCs ([i]any[/i] new PC, actually!):- Wrong: Player: "I want to play a multi-cl...." DM: "Stop right there! How [i]dare[/i] you try to sabotage my campaign, you entitled snowflake!" Right: Player describes concept, both fluff and crunch. If MC, player describes expected path and breakpoints, and the fluff reasons why all this is going on. Was this PC trained to be MC ever since childhood, but the game mechanics prevented actually being MC at level one? Or, just like mutant abilities can be latent and express themselves at puberty or in response to some trauma, will your sorcerer abilities kick in around 6th level? Unknown to you, you parents bargained your soul to a fiend before they left you on the steps of the temple, but only now (at this level) is the fiend taking an interest in you? DM considers, hoping to be able to say yes rather than looking for any excuse to say no. Maybe there are one or two things which make it incompatible with your campaign, but see if your player is willing to knock it into shape so that you can say yes. TLDR; instead of a knee-jerk rejection, consider the idea fairly. How hard can it be? ;) [/QUOTE]
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