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General Tabletop Discussion
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Multi classing Objections: Rules vs. Fluff?
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<blockquote data-quote="Arial Black" data-source="post: 7469565" data-attributes="member: 6799649"><p>I'm all for working together to try and make it fit. On these boards though, there's a lot of knee-jerk rejections, some so fast that the player is chastised for destructive behaviour before the word 'multi-class' has finished escaping their mouth!</p><p></p><p>And, a divine background check? Sure, when you sign on, but every send of every minute of every day for every worshipper? Especially when the sneaky fiend would be trying to circumvent such oversight and only needs to succeed with one target rather than every possible target.</p><p></p><p>What if the warlock class is taken first? The good god might rejoice in gaining a new paladin, desperately trying to foil the machinations of that fiend.</p><p></p><p>That's my point: hearing what the reason actually is first, and accept/reject second. If reject, then advice on what to change to make it work.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7469565, member: 6799649"] I'm all for working together to try and make it fit. On these boards though, there's a lot of knee-jerk rejections, some so fast that the player is chastised for destructive behaviour before the word 'multi-class' has finished escaping their mouth! And, a divine background check? Sure, when you sign on, but every send of every minute of every day for every worshipper? Especially when the sneaky fiend would be trying to circumvent such oversight and only needs to succeed with one target rather than every possible target. What if the warlock class is taken first? The good god might rejoice in gaining a new paladin, desperately trying to foil the machinations of that fiend. That's my point: hearing what the reason actually is first, and accept/reject second. If reject, then advice on what to change to make it work. [/QUOTE]
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Multi classing Objections: Rules vs. Fluff?
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