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<blockquote data-quote="Blue" data-source="post: 8913943" data-attributes="member: 20564"><p>Yeah, I often find that few encounters per day hides many sins of multiclassed characters. Be it few spell slots, or something like having 3 rages and being able to count on rage in every combat.</p><p></p><p></p><p>Hexblade and Warlock 2-3 are the most multiclass friendly dips to take. CHR to a weapon, Shield spell, EB with invocations, etc.</p><p></p><p>Paladin 2-3 is also one, for smites and such. And Rogue or Bard 2 for skill monkey plus other bonuses. (Cleric 1 is also a great dip for proficiencies and spells like Bless.)</p><p></p><p>This speaks to taking the right classes that have great dips, not to triple-multiclassing in general. You built well - this is a high end triple classed character. Miss out on good dips (and play a good number of encounters per day as mentioned up top) and triple multiclassing shows it's weaknesses until your character level is in the teens.</p><p></p><p>Also, to delve deeper:</p><p>1. What class(es) had you picked at level 5? It's the lower levels where multiclassing really leaves characters behind other characters, missing out on ASI and the level 5 power bump. Was it all 5 levels of Paladin, or perhaps Warlock 2-3 and an EB focus while everything else came together?</p><p>2. Did you roll ability scores and do well? Because for a MAD character (wanting DEX, CHR, and decent CON), at 11th level you only have a single ASI really should hurt at this point.</p></blockquote><p></p>
[QUOTE="Blue, post: 8913943, member: 20564"] Yeah, I often find that few encounters per day hides many sins of multiclassed characters. Be it few spell slots, or something like having 3 rages and being able to count on rage in every combat. Hexblade and Warlock 2-3 are the most multiclass friendly dips to take. CHR to a weapon, Shield spell, EB with invocations, etc. Paladin 2-3 is also one, for smites and such. And Rogue or Bard 2 for skill monkey plus other bonuses. (Cleric 1 is also a great dip for proficiencies and spells like Bless.) This speaks to taking the right classes that have great dips, not to triple-multiclassing in general. You built well - this is a high end triple classed character. Miss out on good dips (and play a good number of encounters per day as mentioned up top) and triple multiclassing shows it's weaknesses until your character level is in the teens. Also, to delve deeper: 1. What class(es) had you picked at level 5? It's the lower levels where multiclassing really leaves characters behind other characters, missing out on ASI and the level 5 power bump. Was it all 5 levels of Paladin, or perhaps Warlock 2-3 and an EB focus while everything else came together? 2. Did you roll ability scores and do well? Because for a MAD character (wanting DEX, CHR, and decent CON), at 11th level you only have a single ASI really should hurt at this point. [/QUOTE]
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