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Multi-Turn Moves; Need phrasing help
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<blockquote data-quote="cooperjer" data-source="post: 6979189" data-attributes="member: 6862150"><p>Charge Beam:</p><p>School: Evocation</p><p>Casting Time: <span style="color: #FF0000">1 Action</span></p><p>Range:120 feet</p><p>Duration: <span style="color: #FF0000">Concentration, up to 2 turns</span></p><p>Components: V, S</p><p>Effect: An orb of light slowly forms in your hand. When the spell ends, <span style="color: #FF0000">*delete* either because your concentration is broken or because you decide to end it,*delete*</span> the orb <span style="color: #FF0000">forms</span> into a beam that lances a target within range that you can see. The target must make a Dexterity saving throw. On a <span style="color: #FF0000">failed</span> save, the target takes 2d6 radiant damage, <span style="color: #FF0000">or half as much damage on a successful one</span>. For each of your turns after the first that you maintained concentration, increase the damage by 2d6. At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the damage <span style="color: #FF0000">*delete* per turn *delete*</span> increases by 1d6 for each slot level above 1st.</p><p></p><p>Refer to the spell Disintegrate for a ray spell that uses a save. I noticed you used the word "target" rather than "creature". The word target allows a character to shoot at a door or non-creature thing. What happens if the spell is used for that? I'm going to recommend changing the word "target" to the word "creature." I changed the word "erupts" into the word "forms" as a matter of personal preference. In my mind an orb that erupts does so in a full radius. The word "forms" allows it to transform into a ray.</p><p></p><p>Microsphere:</p><p>School: Evocation</p><p>Casting Time: 1 Action</p><p>Range: 60 feet</p><p>Duration: Instantaneous</p><p>Components: V, S</p><p>Effect: A sphere of energy hurls forth from your hand to a point you choose within range <span style="color: #FF0000">and</span> explodes into a maelstrom. <span style="color: #FF0000">You choose acid, cold, fire, lighting or poison for the type of orb you create.</span> Each creature within a 5 <span style="color: #FF0000">feet of the point where the sphere explodes</span> must make a Dexterity saving throw. A <span style="color: #FF0000">creature</span> takes 1d8 damage on a failed save, or half as much damage on a successful one.</p><p><span style="color: #FF0000">*delete*The damage creatures within the blast take is of a type of your choosing from the following: Acid, Cold, Fire, Lightning, or Poison. *delete*</span></p><p></p><p>This spell's radius increases by 5 foot when you reach 5th level, 11th level, and 17th level.</p><p></p><p>Refer to the spells Melf's Minute Meteors from Princes of the Apocalypse and Chromatic Orb for the explosion and choice of element respectively. The increase of radius by level is new and I can't think of a spell with a similar feature. I would tend to think that it makes it an underwhelming spell. I'm going to recommend that an additional sphere is created at higher levels.</p><p></p><p>Interesting spells to create. It looks like you have an early version of Disintegrate and a different take on Chromatic Orb.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 6979189, member: 6862150"] Charge Beam: School: Evocation Casting Time: [COLOR="#FF0000"]1 Action[/COLOR] Range:120 feet Duration: [COLOR="#FF0000"]Concentration, up to 2 turns[/COLOR] Components: V, S Effect: An orb of light slowly forms in your hand. When the spell ends, [COLOR="#FF0000"]*delete* either because your concentration is broken or because you decide to end it,*delete*[/COLOR] the orb [COLOR="#FF0000"]forms[/COLOR] into a beam that lances a target within range that you can see. The target must make a Dexterity saving throw. On a [COLOR="#FF0000"]failed[/COLOR] save, the target takes 2d6 radiant damage, [COLOR="#FF0000"]or half as much damage on a successful one[/COLOR]. For each of your turns after the first that you maintained concentration, increase the damage by 2d6. At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the damage [COLOR="#FF0000"]*delete* per turn *delete*[/COLOR] increases by 1d6 for each slot level above 1st. Refer to the spell Disintegrate for a ray spell that uses a save. I noticed you used the word "target" rather than "creature". The word target allows a character to shoot at a door or non-creature thing. What happens if the spell is used for that? I'm going to recommend changing the word "target" to the word "creature." I changed the word "erupts" into the word "forms" as a matter of personal preference. In my mind an orb that erupts does so in a full radius. The word "forms" allows it to transform into a ray. Microsphere: School: Evocation Casting Time: 1 Action Range: 60 feet Duration: Instantaneous Components: V, S Effect: A sphere of energy hurls forth from your hand to a point you choose within range [COLOR="#FF0000"]and[/COLOR] explodes into a maelstrom. [COLOR="#FF0000"]You choose acid, cold, fire, lighting or poison for the type of orb you create.[/COLOR] Each creature within a 5 [COLOR="#FF0000"]feet of the point where the sphere explodes[/COLOR] must make a Dexterity saving throw. A [COLOR="#FF0000"]creature[/COLOR] takes 1d8 damage on a failed save, or half as much damage on a successful one. [COLOR="#FF0000"]*delete*The damage creatures within the blast take is of a type of your choosing from the following: Acid, Cold, Fire, Lightning, or Poison. *delete*[/COLOR] This spell's radius increases by 5 foot when you reach 5th level, 11th level, and 17th level. Refer to the spells Melf's Minute Meteors from Princes of the Apocalypse and Chromatic Orb for the explosion and choice of element respectively. The increase of radius by level is new and I can't think of a spell with a similar feature. I would tend to think that it makes it an underwhelming spell. I'm going to recommend that an additional sphere is created at higher levels. Interesting spells to create. It looks like you have an early version of Disintegrate and a different take on Chromatic Orb. [/QUOTE]
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