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General Tabletop Discussion
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Multiclass and power swap feats
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<blockquote data-quote="relmskye" data-source="post: 4760010" data-attributes="member: 67976"><p>Following the rules to the letter, fba827 got it exactly right. Something to consider though: The books also suggest a DM bend the rules if it increases people's enjoyment of the game. It might help you to look at that particular suggestion as a rule in its own right.</p><p></p><p>As various other people have sugggested, keeping strictly to the retraining rules in this particular situation is needlessly lengthy and convoluted. Balance is not at stake, and your player would almost certainly have a lot more fun if he didn't have to wait 6 levels before getting to play the character he wants.</p><p></p><p>Tying the sudden change in character focus into the plot is a good idea too. Sending him on a special quest for which his patron deity rewards the character by imbuing him with a fragment of its own power? Sounds like a recipe for awesome to me. In order to justify the sudden loss of warlord abilities: Maybe say that in order to get closer to his deity, the character has to sacrifice his warlike nature? As a player, I'd totally dig all of that.</p></blockquote><p></p>
[QUOTE="relmskye, post: 4760010, member: 67976"] Following the rules to the letter, fba827 got it exactly right. Something to consider though: The books also suggest a DM bend the rules if it increases people's enjoyment of the game. It might help you to look at that particular suggestion as a rule in its own right. As various other people have sugggested, keeping strictly to the retraining rules in this particular situation is needlessly lengthy and convoluted. Balance is not at stake, and your player would almost certainly have a lot more fun if he didn't have to wait 6 levels before getting to play the character he wants. Tying the sudden change in character focus into the plot is a good idea too. Sending him on a special quest for which his patron deity rewards the character by imbuing him with a fragment of its own power? Sounds like a recipe for awesome to me. In order to justify the sudden loss of warlord abilities: Maybe say that in order to get closer to his deity, the character has to sacrifice his warlike nature? As a player, I'd totally dig all of that. [/QUOTE]
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Multiclass and power swap feats
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