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Multiclass Feat Weirdness?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4289300" data-attributes="member: 19675"><p>Everybody has abilities that are mechanically identical to spells.</p><p></p><p>Not everyone has spells that are sourced from the Divine. That matters, both mechanically and fluffily.</p><p></p><p></p><p>No.</p><p></p><p>I mean that when I multiclass into the class that is supposed to model a divine being or philosophy's primary channel to his/its<strong> believers,</strong> I should have abilities that look like I'm connected to the divine. As a priest, I should be focused on the needs of my flock and potential followers first, and my adventuring buddies second. And I'd bet being able to do something like turn undead would probably be more important to a 4Ed flock-member who has minimal healing surges for the priest to bolster.</p><p></p><p></p><p></p><p>Which doesn't address my assertion that the IotF feat doesn't look like it makes you much of a cleric at all, meaning its at best misleading.</p><p></p><p></p><p></p><p>In 3.X, that PC has <em>all </em>the attendent abilities, skills etc. of his multiple classes.</p><p></p><p>In 4Ed, he has a cherrypicked list. At any given point, you can see a missing ability or something if for no other reason than because he has had to swap abilities from one class to gain some from the other. He definitely won't have the full range of skills as a PC with actual levels in each.</p><p></p><p>AND, he can only have 2 classes.</p><p></p><p></p><p></p><p>Pavel isn't at all what I was referring to.</p><p></p><p>If he were, he would have been someone who had at least one level of Wizard- with ALL of the abilities thereof- and then picked up the sword with which he became a fierce warrior.</p><p></p><p>The Pavel you described has all the abilities of a Fighter, with a little wizardry thrown in from the start. Many skills and the like are simply not there.</p><p></p><p>As to the rest of my stable of PCs, I frequently design PCs with more than 2 classes. One of my oldest PCs has full Druidic shapechange, full access to top level Arcane & Divine spells, and is a Ranger besides.</p><p></p><p>Seeing as how to gain TWF, he'd have to be a Ranger, that means he'd be losing out on either Arcane or Divine spellcasting...and he sure wouldn't be Shapechanging at any point in the near future. Oh yeah...his most common blast spell was Lightning bolt- most of his arcane spells were transmutation spells.</p><p></p><p>Another PC was a warrior and thief for many many years...then discovered that the practice of casting illusions made him an even more effective assassin. He's equally proficient in war, thievery, and arcane magic. Except there isn't much illusion magic in 4Ed yet.</p><p></p><p>My Githzerai polearm-flurrying PsyWar/Monk/PrCl (3rd party, but could have been a WotC one) is completely out in the cold. No psi (Inertial Armor, Expansion, etc.), no monk, seemingly gimped polearm rules. The MM PC version of the race seems much watered down.</p><p></p><p>My TWF (multiple warrior classed)/Diviner/SpellSword is also going to have to wait a long time before being realized- very few damaging/controlling spells in his repertoire, and no spell-channelling ability in the game as yet.</p><p></p><p>My Fighter/Cleric of Tyr? Despite having only 2 classes, this isn't a low-level PC, being well into the Paragon level (to use 4Ed lingo) in both. She's specialized in longsword and can turn undead well enough to destroy them. But before you look at her abilities, realize that she advanced as a human fighter for 14-15 levels before devoting herself to Tyr. This isn't mere mechanics, this was a result of the plot of the campaign. This means you can't design her as a cleric first with a smattering of warrior powers- she must be designed as a Fighter first, which in 4Ed means she never gets Channel Divine. Meaning those undead don't get turned and destroyed.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4289300, member: 19675"] Everybody has abilities that are mechanically identical to spells. Not everyone has spells that are sourced from the Divine. That matters, both mechanically and fluffily. No. I mean that when I multiclass into the class that is supposed to model a divine being or philosophy's primary channel to his/its[B] believers,[/B] I should have abilities that look like I'm connected to the divine. As a priest, I should be focused on the needs of my flock and potential followers first, and my adventuring buddies second. And I'd bet being able to do something like turn undead would probably be more important to a 4Ed flock-member who has minimal healing surges for the priest to bolster. Which doesn't address my assertion that the IotF feat doesn't look like it makes you much of a cleric at all, meaning its at best misleading. In 3.X, that PC has [I]all [/I]the attendent abilities, skills etc. of his multiple classes. In 4Ed, he has a cherrypicked list. At any given point, you can see a missing ability or something if for no other reason than because he has had to swap abilities from one class to gain some from the other. He definitely won't have the full range of skills as a PC with actual levels in each. AND, he can only have 2 classes. Pavel isn't at all what I was referring to. If he were, he would have been someone who had at least one level of Wizard- with ALL of the abilities thereof- and then picked up the sword with which he became a fierce warrior. The Pavel you described has all the abilities of a Fighter, with a little wizardry thrown in from the start. Many skills and the like are simply not there. As to the rest of my stable of PCs, I frequently design PCs with more than 2 classes. One of my oldest PCs has full Druidic shapechange, full access to top level Arcane & Divine spells, and is a Ranger besides. Seeing as how to gain TWF, he'd have to be a Ranger, that means he'd be losing out on either Arcane or Divine spellcasting...and he sure wouldn't be Shapechanging at any point in the near future. Oh yeah...his most common blast spell was Lightning bolt- most of his arcane spells were transmutation spells. Another PC was a warrior and thief for many many years...then discovered that the practice of casting illusions made him an even more effective assassin. He's equally proficient in war, thievery, and arcane magic. Except there isn't much illusion magic in 4Ed yet. My Githzerai polearm-flurrying PsyWar/Monk/PrCl (3rd party, but could have been a WotC one) is completely out in the cold. No psi (Inertial Armor, Expansion, etc.), no monk, seemingly gimped polearm rules. The MM PC version of the race seems much watered down. My TWF (multiple warrior classed)/Diviner/SpellSword is also going to have to wait a long time before being realized- very few damaging/controlling spells in his repertoire, and no spell-channelling ability in the game as yet. My Fighter/Cleric of Tyr? Despite having only 2 classes, this isn't a low-level PC, being well into the Paragon level (to use 4Ed lingo) in both. She's specialized in longsword and can turn undead well enough to destroy them. But before you look at her abilities, realize that she advanced as a human fighter for 14-15 levels before devoting herself to Tyr. This isn't mere mechanics, this was a result of the plot of the campaign. This means you can't design her as a cleric first with a smattering of warrior powers- she must be designed as a Fighter first, which in 4Ed means she never gets Channel Divine. Meaning those undead don't get turned and destroyed. [/QUOTE]
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