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*Pathfinder & Starfinder
Multiclass Feat Weirdness?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4307119" data-attributes="member: 19675"><p>No, that's not what is bugging me at all.</p><p></p><p>What bugs me is that someone in 4Ed who just started multiclassing as wizard (and some of the other spellcasters)- analogous to taking his first level as a wizard in 3Ed- has a fraction of the Wizardly options available to a PC who starts off as a 4Ed Wizard. Its as if the School of Wizardry decided to let him call himself a Wizard without all the schooling another person had to take- something like someone with an honorary degree calling himself "Doctor."</p><p></p><p>No, I take that back...its more like social promotion. The warrior who joins the School of Magic as a "1W" still gets to call himself a wizard, despite not having mastered a second Wizardly at-will power, or any of the class' Daily or Encounter powers, unlike his classmates.</p><p></p><p>I also quite dislike the limitation on taking classes. Historically speaking, for many of my PC concepts, leveling in 2 classes has proven to be insufficient to the task of rounding them out in the way I envisioned them. Regardless of build suggested by theNater, my 1Ed/2Ed/3Ed Rgr/Druid/MU has to sacrifice aspects of himself in order to be approximated in 4Ed.</p><p></p><p></p><p></p><p>I'm big enough to admit I misread the thing about qualifying for paragon paths- I mentally substituted the word "powers" for "paths."</p><p></p><p>However, I'll stand by the general substance of the other statement you quoted. The Novice and Adept Power-swap feats explicitly only let you swap out <em>attack</em> powers. Acolyte Power does let you get utility powers, many of which (as I skim through them) seem to be attack/melee oriented. <strong>None</strong> lets you get at-will abilities.</p><p></p><p></p><p>Only if you<em> start off</em> as a ranger- the multiclassing feat grants Hunters Quarry and a single skill.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4307119, member: 19675"] No, that's not what is bugging me at all. What bugs me is that someone in 4Ed who just started multiclassing as wizard (and some of the other spellcasters)- analogous to taking his first level as a wizard in 3Ed- has a fraction of the Wizardly options available to a PC who starts off as a 4Ed Wizard. Its as if the School of Wizardry decided to let him call himself a Wizard without all the schooling another person had to take- something like someone with an honorary degree calling himself "Doctor." No, I take that back...its more like social promotion. The warrior who joins the School of Magic as a "1W" still gets to call himself a wizard, despite not having mastered a second Wizardly at-will power, or any of the class' Daily or Encounter powers, unlike his classmates. I also quite dislike the limitation on taking classes. Historically speaking, for many of my PC concepts, leveling in 2 classes has proven to be insufficient to the task of rounding them out in the way I envisioned them. Regardless of build suggested by theNater, my 1Ed/2Ed/3Ed Rgr/Druid/MU has to sacrifice aspects of himself in order to be approximated in 4Ed. I'm big enough to admit I misread the thing about qualifying for paragon paths- I mentally substituted the word "powers" for "paths." However, I'll stand by the general substance of the other statement you quoted. The Novice and Adept Power-swap feats explicitly only let you swap out [i]attack[/i] powers. Acolyte Power does let you get utility powers, many of which (as I skim through them) seem to be attack/melee oriented. [B]None[/B] lets you get at-will abilities. Only if you[I] start off[/I] as a ranger- the multiclassing feat grants Hunters Quarry and a single skill. [/QUOTE]
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