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Multiclass in 5E
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<blockquote data-quote="nightwalker450" data-source="post: 5993447" data-attributes="member: 94895"><p>I think dabbling is the best type of multi-classing, not the 3e way. Because level 1 isn't actually 0 exp, it's dedicating a good portion of your life to be considered that class (instead of a commoner). The fighter shouldn't just suddenly learn to do magic after clearing out a cave of kobolds. The wizard had to do years of study, and practice to be able to cast his first spells.</p><p></p><p>Maybe it'd be enough just to say you can have one additional class for each "Skill Training" feat you take, it would make Skill Training nicer, and help explain how you're learning to be another class.</p><p></p><p>So level 1 Fighter, Skill Training Streetwise.. Level 2 Can take a level of rogue.. Level 3 can take either Fighter or Rogue, and Skill Training Forbidden Lore... Level 4 can take a level of Wizard... Level 5 Fighter, Rogue or Wizard... etc...</p><p></p><p>Basically it comes down to I think there should be more gradual multi-classing than just switching at level-up. And the flat math should take care of the spell caster level problems of before, unless the majority of spells have max hp requirements, but I see that not as a problem, it just proves that only people dedicated to magic would be ready for them, not someone who spent most of his life swinging a sword and recently decided that books weren't so bad.</p><p></p><p>Either way, if its going to be even close to 3e style, they need to start play testing it real soon. Because once that door is opened all the classes will be looked at from a completely different angle, and will probably be gutted and rebuilt.</p></blockquote><p></p>
[QUOTE="nightwalker450, post: 5993447, member: 94895"] I think dabbling is the best type of multi-classing, not the 3e way. Because level 1 isn't actually 0 exp, it's dedicating a good portion of your life to be considered that class (instead of a commoner). The fighter shouldn't just suddenly learn to do magic after clearing out a cave of kobolds. The wizard had to do years of study, and practice to be able to cast his first spells. Maybe it'd be enough just to say you can have one additional class for each "Skill Training" feat you take, it would make Skill Training nicer, and help explain how you're learning to be another class. So level 1 Fighter, Skill Training Streetwise.. Level 2 Can take a level of rogue.. Level 3 can take either Fighter or Rogue, and Skill Training Forbidden Lore... Level 4 can take a level of Wizard... Level 5 Fighter, Rogue or Wizard... etc... Basically it comes down to I think there should be more gradual multi-classing than just switching at level-up. And the flat math should take care of the spell caster level problems of before, unless the majority of spells have max hp requirements, but I see that not as a problem, it just proves that only people dedicated to magic would be ready for them, not someone who spent most of his life swinging a sword and recently decided that books weren't so bad. Either way, if its going to be even close to 3e style, they need to start play testing it real soon. Because once that door is opened all the classes will be looked at from a completely different angle, and will probably be gutted and rebuilt. [/QUOTE]
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