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<blockquote data-quote="sec_tcpaipm" data-source="post: 5998698" data-attributes="member: 50434"><p><strong>Instead of the table</strong></p><p></p><p>How about - at every character level, for each class you have, you can increase that class by a level or add a new class at the old class level -2. So a 10TH level fighter can go to either F11 or F10C8 at character level 11. At 12th character level she(F10C8) can go to F11C9, F10C9W8 , F11C8W6 or F10C8W8T6. This preserves the CL + CL-2 = CL+1, Like CRs in 3.X. Other power doubling speeds can be handled by changing the level subtraction from a new class. Limits like: cannot add more than one class per character level, cannot raise a class level more than 2 above your first class, etc., might need to be included. We'd also need to be able to forego increasing our highest-levelled class to increase a lowered-level class by more than one level. Just as long as you can add up class levels using the 2CL = CL+2 and CL + CL-2 = CL+1 to get the character level. "Retraining" to decrease a class's level by 1 to free up room for other class's advance could also be incorporated.</p></blockquote><p></p>
[QUOTE="sec_tcpaipm, post: 5998698, member: 50434"] [b]Instead of the table[/b] How about - at every character level, for each class you have, you can increase that class by a level or add a new class at the old class level -2. So a 10TH level fighter can go to either F11 or F10C8 at character level 11. At 12th character level she(F10C8) can go to F11C9, F10C9W8 , F11C8W6 or F10C8W8T6. This preserves the CL + CL-2 = CL+1, Like CRs in 3.X. Other power doubling speeds can be handled by changing the level subtraction from a new class. Limits like: cannot add more than one class per character level, cannot raise a class level more than 2 above your first class, etc., might need to be included. We'd also need to be able to forego increasing our highest-levelled class to increase a lowered-level class by more than one level. Just as long as you can add up class levels using the 2CL = CL+2 and CL + CL-2 = CL+1 to get the character level. "Retraining" to decrease a class's level by 1 to free up room for other class's advance could also be incorporated. [/QUOTE]
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