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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclass loss in power.
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<blockquote data-quote="Ridley's Cohort" data-source="post: 1909267" data-attributes="member: 545"><p>I think the self-synergy point is very apt.</p><p></p><p>Many classes have roughly linear benefits. Fighter has BAB, HPs, Feats -- all linear. Rogue has skills -- also linear. So a 10th level character has approximately 25% more in abilities than an 8th level character. But take a peek at the guides for creating and awarding xp for encounters; we can plain see that a 10th level character is expected to be roughly <em>twice</em> as effective as the 8th level character.</p><p></p><p>Some of this is the magic items. But most of it is self-synergy.</p><p></p><p>You might have noticed that the big gun spellcasters do not get linear benefits. There get a roughly linear increase in the quantity of spells they can cast, but most of these additional spells are higher and higher power. Do not forget how caster level can affect spell power either. Not choosing a pure spellcaster is a big hit. Once you get past 10th level and hit SR, energy resistance, and other layers of defense you will understand why this is necessary.</p><p></p><p>If you just throw a character together with whatever class fits your fancy at the moment, you character effectiveness will very easily lag 1 or 2 levels behind any competent single-classed character.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 1909267, member: 545"] I think the self-synergy point is very apt. Many classes have roughly linear benefits. Fighter has BAB, HPs, Feats -- all linear. Rogue has skills -- also linear. So a 10th level character has approximately 25% more in abilities than an 8th level character. But take a peek at the guides for creating and awarding xp for encounters; we can plain see that a 10th level character is expected to be roughly [i]twice[/i] as effective as the 8th level character. Some of this is the magic items. But most of it is self-synergy. You might have noticed that the big gun spellcasters do not get linear benefits. There get a roughly linear increase in the quantity of spells they can cast, but most of these additional spells are higher and higher power. Do not forget how caster level can affect spell power either. Not choosing a pure spellcaster is a big hit. Once you get past 10th level and hit SR, energy resistance, and other layers of defense you will understand why this is necessary. If you just throw a character together with whatever class fits your fancy at the moment, you character effectiveness will very easily lag 1 or 2 levels behind any competent single-classed character. [/QUOTE]
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Multiclass loss in power.
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