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General Tabletop Discussion
*Dungeons & Dragons
Multiclass Martial Classes and Extra Attack
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<blockquote data-quote="Chocolategravy" data-source="post: 6472758" data-attributes="member: 6778085"><p>Scorching Ray is one of the best spells in the game and is often used in higher level slots. Feats, ability increases and attack bonus all got taken out of character progression and put into class progression to make it look like there aren't "dead" levels. Lots of people have suggested going back to putting them into the character progression because the way it is makes things a total mess for MC characters. MCing means losing out on attribute boosts meaning MC characters are dumber/weaker etc. Also the fact that characters go from 1 attack to 2 attacks all at once is a HUGE step, and having that delayed by MCing two classes that both get that ability doesn't make whole lot of sense either. Ideally the MC rules should be chucked and replaced with something that isn't at war with the entire rest of the system, or the rest of the system needs to be made more modular and friendlier to other mechanics. If you want to keep things the way they are then how about giving any character that has 5 levels in classes that have extra attack an extra attack at disadvantage until they actually get the extra attack ability.</p></blockquote><p></p>
[QUOTE="Chocolategravy, post: 6472758, member: 6778085"] Scorching Ray is one of the best spells in the game and is often used in higher level slots. Feats, ability increases and attack bonus all got taken out of character progression and put into class progression to make it look like there aren't "dead" levels. Lots of people have suggested going back to putting them into the character progression because the way it is makes things a total mess for MC characters. MCing means losing out on attribute boosts meaning MC characters are dumber/weaker etc. Also the fact that characters go from 1 attack to 2 attacks all at once is a HUGE step, and having that delayed by MCing two classes that both get that ability doesn't make whole lot of sense either. Ideally the MC rules should be chucked and replaced with something that isn't at war with the entire rest of the system, or the rest of the system needs to be made more modular and friendlier to other mechanics. If you want to keep things the way they are then how about giving any character that has 5 levels in classes that have extra attack an extra attack at disadvantage until they actually get the extra attack ability. [/QUOTE]
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Multiclass Martial Classes and Extra Attack
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