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Multiclass Ranger Fix?
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<blockquote data-quote="ECMO3" data-source="post: 9828375" data-attributes="member: 7030563"><p>Here is one:</p><p></p><p>Celestial Warlock 8/Fey Wanderer Ranger 12 for races I like Aasimar the best, but Orc, Dwarf and Goliath work well too.</p><p></p><p>S8 D14 C10 I8 W16 CH17 - using Invocations (Fienndish Vigor, Lessons-Tough) and Armor of Agathys to shore up the low hit points.</p><p></p><p>Levels - Warlock 1-Ranger 1-Warlock 2-Ranger 8-Warlock 7-Ranger 11-Warlock 8-Ranger 12</p><p></p><p>Feats: L1 Cult of Dragon Initiate, L6 Dragonscarred-CH18, L10 Spellfire Adept CH19, L12 Warcaster Ch20, L19 Boon of Spell Recall CH21, L20 Boon of Recovery CH22</p><p></p><p>Evocations: Pact of Blade L1, Agonizing Truestrike L3, Fiendish Vigor L3, Pact of Tome (for Shilelagh and Find Familiar) L13, Lessons of the first Ones-Tough L13, Eldritch Strike L15</p><p> </p><p>This character starts out using Agonizing Truestrike with a Longsword (SAP) for melee and a Heavy Crossbow for Ranged. Change to a Musket when you have the $$. After extra attack comes online you can go two weapon fighting with a light pact weapon and a nick dex scimitar or use a Longsword using Agonizing Truestrike. When Shillelagh comes online you can two weapon fighting with a Shillelagh Club and a nick Pact Scimitar. Since Shillelagh is through Tome Pact it is on Charisma.</p><p></p><p>At high level you can add in Spellfire Adept damage when using Truestrike and Eldritch Smite damage whether or not using Truestrike. Unlike Smites, neither of these uses a bonus action.</p><p></p><p>The class is bonus action starved though. At level your highest damage option is two weapon figting with a Shillelagh-club and a nick pact scimitar but Shillelagh is a bonus to activate, your Dragonscarred uses a bonus action and is nearly at will, hunters mark is a bonus to activate, and occasional bonus actions for Celestial Revelation, misty step and Armor of Agathys.</p><p></p><p>For spells the go to Warlock spells are Tasha's Hideous laughter L1, Fear L13, Summon Fey L13, Dispel Magic L14. The way I read Fey Reinforcements is that you can summon the free casting as a Ranger (using Wisdom) but then you could still use Charisma when you summon using a slot without concentration. Ranger spells include Fig Cloud (with bat familiar to see through it), Goodberry, Pass Without Trace, Spike Growth, Silence and at high level Conjure Barrage.</p><p></p><p>At level 13 going Truestrike with a Musket is 1d12+2d6+1d4+10+5 (31) plus potentially more for Hunters Mark, Spellfire Spark, Celestial Revelation and/or Eldritch Smite. Average damage with all these would be 68.5 although it will be difficult to get all of that in one round.</p><p></p><p>Level 13 two weapon fighting with a shillelagh club and pact scimitar is 2d12+1d6+15+1d4 (33.5) potentially 67 with Hunter's Mark, Celestial Revelation and/or Eldritch Smite</p><p></p><p>Level 13 Truestrike with a Longsword is 1d10+2d6+1d4+10+5 (30) potentially 67.5 with Hunter's Mark, Celestial Revelation and/or Eldritch Smite.</p><p></p><p>This character will be real flexible with great ranged and control options and good melee. If you wanted to lean into melee and taknking more you would go sword and board with dueling or defense and truestrike javelins for range. It would take a hit on ranged attacks, but you would have more AC. I would also forgo Pact of Tome and Shillelagh if I did this, get Lessons of the first ones-magic initiate for Shield and stick to a Longsword.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9828375, member: 7030563"] Here is one: Celestial Warlock 8/Fey Wanderer Ranger 12 for races I like Aasimar the best, but Orc, Dwarf and Goliath work well too. S8 D14 C10 I8 W16 CH17 - using Invocations (Fienndish Vigor, Lessons-Tough) and Armor of Agathys to shore up the low hit points. Levels - Warlock 1-Ranger 1-Warlock 2-Ranger 8-Warlock 7-Ranger 11-Warlock 8-Ranger 12 Feats: L1 Cult of Dragon Initiate, L6 Dragonscarred-CH18, L10 Spellfire Adept CH19, L12 Warcaster Ch20, L19 Boon of Spell Recall CH21, L20 Boon of Recovery CH22 Evocations: Pact of Blade L1, Agonizing Truestrike L3, Fiendish Vigor L3, Pact of Tome (for Shilelagh and Find Familiar) L13, Lessons of the first Ones-Tough L13, Eldritch Strike L15 This character starts out using Agonizing Truestrike with a Longsword (SAP) for melee and a Heavy Crossbow for Ranged. Change to a Musket when you have the $$. After extra attack comes online you can go two weapon fighting with a light pact weapon and a nick dex scimitar or use a Longsword using Agonizing Truestrike. When Shillelagh comes online you can two weapon fighting with a Shillelagh Club and a nick Pact Scimitar. Since Shillelagh is through Tome Pact it is on Charisma. At high level you can add in Spellfire Adept damage when using Truestrike and Eldritch Smite damage whether or not using Truestrike. Unlike Smites, neither of these uses a bonus action. The class is bonus action starved though. At level your highest damage option is two weapon figting with a Shillelagh-club and a nick pact scimitar but Shillelagh is a bonus to activate, your Dragonscarred uses a bonus action and is nearly at will, hunters mark is a bonus to activate, and occasional bonus actions for Celestial Revelation, misty step and Armor of Agathys. For spells the go to Warlock spells are Tasha's Hideous laughter L1, Fear L13, Summon Fey L13, Dispel Magic L14. The way I read Fey Reinforcements is that you can summon the free casting as a Ranger (using Wisdom) but then you could still use Charisma when you summon using a slot without concentration. Ranger spells include Fig Cloud (with bat familiar to see through it), Goodberry, Pass Without Trace, Spike Growth, Silence and at high level Conjure Barrage. At level 13 going Truestrike with a Musket is 1d12+2d6+1d4+10+5 (31) plus potentially more for Hunters Mark, Spellfire Spark, Celestial Revelation and/or Eldritch Smite. Average damage with all these would be 68.5 although it will be difficult to get all of that in one round. Level 13 two weapon fighting with a shillelagh club and pact scimitar is 2d12+1d6+15+1d4 (33.5) potentially 67 with Hunter's Mark, Celestial Revelation and/or Eldritch Smite Level 13 Truestrike with a Longsword is 1d10+2d6+1d4+10+5 (30) potentially 67.5 with Hunter's Mark, Celestial Revelation and/or Eldritch Smite. This character will be real flexible with great ranged and control options and good melee. If you wanted to lean into melee and taknking more you would go sword and board with dueling or defense and truestrike javelins for range. It would take a hit on ranged attacks, but you would have more AC. I would also forgo Pact of Tome and Shillelagh if I did this, get Lessons of the first ones-magic initiate for Shield and stick to a Longsword. [/QUOTE]
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