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Multiclass Saves Fix!
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<blockquote data-quote="Sylrae" data-source="post: 4843864" data-attributes="member: 48520"><p>You ever notice people can get goofy bumps in their saves via multiclassing?</p><p></p><p>That's because D&D 3.5 Calculates saves as (1/3)*level = bad save, (2+1/2)*level = good save. This gives a total of 6 at level 20 for bad, and 12 at level 20 for good. Of course, they ditch the fractions.</p><p></p><p>I have 2 fixes, one is based on the fraction they use for bad saves, and the other based on the unfractioned totals.</p><p></p><p>Original:</p><p>1/3 for Bad saves: 6.67 at level 20</p><p>5/12 for medium saves: 8.33 (plus 1 to make it the mid point) = 9.33 at level 20</p><p>1/2 for Good Saves: 10.00 (plus 2 to make it look like double the bad saves) = 12.00 at level 20 </p><p></p><p>Fractions:</p><p>1/3 for Bad saves: 6.67 at level 20 (no change)</p><p>1/2 for Medium saves: 10.00 at level 20 (new save type, halfway between good and bad)</p><p>2/3 for Good saves: 13.33 (1.33 better than before)</p><p></p><p>If you want the totals to be the same as before (ignoring the fraction left over in the bad saves)</p><p>3/10 for Bad: 6.00 at 20 (.66 less)</p><p>9/20 for Medium: (halfway point)</p><p>6/10 for Good: 12.00 at 20 (No Change)</p><p></p><p>As you can see, both of the new systems give a similar spread/totals, but allow multiclassing with no flat bonus awarded just for taking a new class.</p><p></p><p>I personally prefer the one that lets you keep your fractions (1/3, 1/2, 2/3).</p><p></p><p>Comments?</p></blockquote><p></p>
[QUOTE="Sylrae, post: 4843864, member: 48520"] You ever notice people can get goofy bumps in their saves via multiclassing? That's because D&D 3.5 Calculates saves as (1/3)*level = bad save, (2+1/2)*level = good save. This gives a total of 6 at level 20 for bad, and 12 at level 20 for good. Of course, they ditch the fractions. I have 2 fixes, one is based on the fraction they use for bad saves, and the other based on the unfractioned totals. Original: 1/3 for Bad saves: 6.67 at level 20 5/12 for medium saves: 8.33 (plus 1 to make it the mid point) = 9.33 at level 20 1/2 for Good Saves: 10.00 (plus 2 to make it look like double the bad saves) = 12.00 at level 20 Fractions: 1/3 for Bad saves: 6.67 at level 20 (no change) 1/2 for Medium saves: 10.00 at level 20 (new save type, halfway between good and bad) 2/3 for Good saves: 13.33 (1.33 better than before) If you want the totals to be the same as before (ignoring the fraction left over in the bad saves) 3/10 for Bad: 6.00 at 20 (.66 less) 9/20 for Medium: (halfway point) 6/10 for Good: 12.00 at 20 (No Change) As you can see, both of the new systems give a similar spread/totals, but allow multiclassing with no flat bonus awarded just for taking a new class. I personally prefer the one that lets you keep your fractions (1/3, 1/2, 2/3). Comments? [/QUOTE]
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