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General Tabletop Discussion
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Multiclass vs. hybrid subclasses
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<blockquote data-quote="FrogReaver" data-source="post: 7011961" data-attributes="member: 6795602"><p>So getting back to the general. The EK and Arcane Trickster are Fighter's and Rogues with a slight magical splash. That's not enough to satisfy the magical fighter or thief itch for everyone but it's a start</p><p></p><p>In general multicalssing doesn't work well in 5e. It clunky. It makes you better than normal at a few levels and worse than normal at a few others. Most combinations you would think of will have a slight edge at a few levels and be very bad at a few others.</p><p></p><p>There's a few combinations that work as Hemlock pointed out above, but the vast majority are terrible. Generally if there's a level of cleric involved for any other caster class its manageable. Generally if there's warlock involved it's with any other caster class. The only melee multiclass that works pre level 5 is taking 1 level of barbarian to start with. The damage reduction of rage can actually make up for having extra attack at least for a level. Basically trading the ability to take half damage for the ability to deal double damage. Generally in 5e it's better to specialize than generalize. That's one of the reasons mutliclassing doesn't usually work as well pre level 5. Level 5 is basically a minimum required specialization level.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7011961, member: 6795602"] So getting back to the general. The EK and Arcane Trickster are Fighter's and Rogues with a slight magical splash. That's not enough to satisfy the magical fighter or thief itch for everyone but it's a start In general multicalssing doesn't work well in 5e. It clunky. It makes you better than normal at a few levels and worse than normal at a few others. Most combinations you would think of will have a slight edge at a few levels and be very bad at a few others. There's a few combinations that work as Hemlock pointed out above, but the vast majority are terrible. Generally if there's a level of cleric involved for any other caster class its manageable. Generally if there's warlock involved it's with any other caster class. The only melee multiclass that works pre level 5 is taking 1 level of barbarian to start with. The damage reduction of rage can actually make up for having extra attack at least for a level. Basically trading the ability to take half damage for the ability to deal double damage. Generally in 5e it's better to specialize than generalize. That's one of the reasons mutliclassing doesn't usually work as well pre level 5. Level 5 is basically a minimum required specialization level. [/QUOTE]
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