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General Tabletop Discussion
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Multiclass vs. hybrid subclasses
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7019365" data-attributes="member: 6787650"><p>The fighter's AC is wrong throughout. AC is 19, not 17. Chain mail, shield, and defense style = AC 19. That gives us:</p><p></p><p><strong>Fighter 1 Bard 4</strong></p><p><strong></strong>+3d10+3 (18) HP from Second Wind</p><p>+6 AC</p><p>crossbow, net proficiency</p><p>+2 hp</p><p>con proficiency</p><p></p><p><strong>Bard 5</strong></p><p><strong></strong>Level 3 spells: Fear or Hypnotic Pattern 2/day</p><p>+8 Bardic Inspiration die</p><p>wis proficiency</p><p></p><p>The fighter/bard has about twice as many effective HP (54-59 HP counting Second Wind vs. 33-38 HP) and +6 to AC. The fighter/bard is much, much better at physical control because leveraging physical control relies primarily on your AC and Athletics. (He may e.g. cast Heroism on himself for temp HP and then wade into melee, grappling with his Athletics Expertise and then shoving bad guys prone on the followup round, which essentially takes them out of the combat.) He can also afford to get close enough to toss nets on enemies. The pure bard behaves more like a mage: he has to stay off the front lines, and he's got one or two big guns per day to deploy--but one of his best spells, Fear, <em>requires</em> him to get close to the front lines. (It's a 30' cone originating from the caster.) He gets it earlier than the Fighter/Bard, but he can't use it as well, so it's really only like getting it half-early.</p><p></p><p>So the fighter/bard winds up playing kind of like a tanky fighter/mage, and the bard ends up playing more like a squishy cleric. It's certainly not obvious to me which one is "better." They seem comparable.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7019365, member: 6787650"] The fighter's AC is wrong throughout. AC is 19, not 17. Chain mail, shield, and defense style = AC 19. That gives us: [B]Fighter 1 Bard 4 [/B]+3d10+3 (18) HP from Second Wind +6 AC crossbow, net proficiency +2 hp con proficiency [B]Bard 5 [/B]Level 3 spells: Fear or Hypnotic Pattern 2/day +8 Bardic Inspiration die wis proficiency The fighter/bard has about twice as many effective HP (54-59 HP counting Second Wind vs. 33-38 HP) and +6 to AC. The fighter/bard is much, much better at physical control because leveraging physical control relies primarily on your AC and Athletics. (He may e.g. cast Heroism on himself for temp HP and then wade into melee, grappling with his Athletics Expertise and then shoving bad guys prone on the followup round, which essentially takes them out of the combat.) He can also afford to get close enough to toss nets on enemies. The pure bard behaves more like a mage: he has to stay off the front lines, and he's got one or two big guns per day to deploy--but one of his best spells, Fear, [I]requires[/I] him to get close to the front lines. (It's a 30' cone originating from the caster.) He gets it earlier than the Fighter/Bard, but he can't use it as well, so it's really only like getting it half-early. So the fighter/bard winds up playing kind of like a tanky fighter/mage, and the bard ends up playing more like a squishy cleric. It's certainly not obvious to me which one is "better." They seem comparable. [/QUOTE]
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