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<blockquote data-quote="Arkham" data-source="post: 3568406" data-attributes="member: 332"><p>Personally, I think it would be a rather entertaining idea, depending on the play. But then again, any game either rocks or sucks based on how it stands up in play. I can see how one might get bored if everyone is 1/2 cleric in a dungeon crawl where your classes and feats really do define your character. But if your characters have an actual "Personality", then any two characters, even with the exact same build, can make for interesting and fun interactions.</p><p></p><p>Now on to the actual topic, a Ftr 10/Clr 10 would indeed be a much better fighter than a Ftr 20, but vastly worse in overall power than a Clr 20. In general, in my opinion, cleric levels added to any non-spellcaster can make that class better. But if the primary purpose of the other class is spellcasting, i.e. wizard or sorcerer, then the cleric levels will do far more harm than good without a Mystic Theurge type class smoothing over the edges.</p></blockquote><p></p>
[QUOTE="Arkham, post: 3568406, member: 332"] Personally, I think it would be a rather entertaining idea, depending on the play. But then again, any game either rocks or sucks based on how it stands up in play. I can see how one might get bored if everyone is 1/2 cleric in a dungeon crawl where your classes and feats really do define your character. But if your characters have an actual "Personality", then any two characters, even with the exact same build, can make for interesting and fun interactions. Now on to the actual topic, a Ftr 10/Clr 10 would indeed be a much better fighter than a Ftr 20, but vastly worse in overall power than a Clr 20. In general, in my opinion, cleric levels added to any non-spellcaster can make that class better. But if the primary purpose of the other class is spellcasting, i.e. wizard or sorcerer, then the cleric levels will do far more harm than good without a Mystic Theurge type class smoothing over the edges. [/QUOTE]
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