Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassed Warlocks (3.X)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Viktyr Gehrig" data-source="post: 4914200" data-attributes="member: 9249"><p>I usually wheedle my way out of having to deal with the alignment restriction. Any class which allows Lawful Evil and Chaotic Good, but neither Lawful Good nor True Neutral, does not have a coherent philosophical basis and should thus not be constrained by philosophical boundaries.</p><p></p><p>On the other hand, Lawful Evil is my favorite alignment and I have more problem with the alignment restriction on Bards than I do with Warlocks.</p><p></p><p></p><p></p><p>Yeah, Monk/Warlock/Enlightened Fist is good, though you miss out on a lot of the Fist's good stuff. </p><p></p><p>I'm a Gestalt player by preference, so I tend to gravitate towards Prestige Classes that simulate old-school multiclassing. Warlock's got good options here. Also tend to stick to either Humans or exotic races.</p><p></p><p>Human with Able Learner, Warlock 5/Mindbender 1/Ur-Priest 2/Eldritch Disciple X. Aside from <em>charm</em> and <em>fell flight</em> you want to use your invocations for offense and your spellcasting for defense and utility. The exception is <em>summon undead</em> spells which provide cover for you to fling area effect <em>utterdark blasts</em> without concern for hitting your allies. </p><p></p><p>This requires considerable abuse of the meaning of "patron deity", but if your warlock powers are granted by fiends-- especially powerful yugoloths-- it isn't that much of a stretch. And someone who can steal spells from the gods ought to be able to steal a handful of parlor tricks as well...</p><p></p><p>Warlock 3/Paladin of Freedom 4/Pious Templar 3/Eldritch Disciple 1. You're effectively a Paladin with an easy 2d6 ranged attack and <em>detect magic</em> at will until 11th level. Use <em>hideous blow</em> and later Divine Might to lay down brutal smiting attacks. Pick up <em>healing blast</em> as your Gift at 11th level, and you make an excellent secondary healer-- who, unlike the Cleric, can heal from a distance especially if your second invocation is <em>eldritch spear</em>. After this point, it's your choice whether to advance more in Pious Templar for BAB and smiting, or Eldritch Disciple for <em>eldritch blast</em> (and thus <em>healing blast</em>).</p><p></p><p>Warlock 3/Cleric of Corellon Larethian 3/Eldritch Disciple X gets you there faster, but you don't get divine grace or smite. On the other hand, as a Cleric and with much higher <em>eldritch blast</em> damage and multiple target blast shapes, you're the primary healer.</p><p></p><p>A three level dip in Warlock is good for Rogues and Ninjas. As long as you've got a hand free, you've got a 2d6 ranged touch attack to use in surprise rounds, and the combination of <em>darkness</em> and <em>devil's sight</em> allows you to establish the battlefield to your liking. The at-will <em>detect magic</em> is also good for locating magical traps or treasure.</p><p></p><p>Human Marshal 1/Warlock 6/Mindbender 1/Virtuoso X is fun. Take Able Learner at 1st level, and choose <em>motivate Charisma</em> as your Marshal minor aura. You can easily keep Bluff, Diplomacy, Intimidate, Perform, and Use Magic Device maxed out and your Charisma bonus applies twice. <em>Jarring song</em> allows you to completely shut down enemy spellcasters without inhibiting yourself or your allies-- twice your Charisma modifier is guaranteed to be higher than their Constitution modifier. You have an incredible Diplomacy modifier, especially if you have <em>beguiling influence</em>, and you can use it on any creature that has a language, whether you speak it or not. And with Subsonics, you can attempt to <em>fascinate</em> and <em>dominate</em> people without them realizing you're even singing, much less using bardic music. Melodic Casting allows you to replace your Concentration checks with your-- hopefully obscene-- Perform score.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 4914200, member: 9249"] I usually wheedle my way out of having to deal with the alignment restriction. Any class which allows Lawful Evil and Chaotic Good, but neither Lawful Good nor True Neutral, does not have a coherent philosophical basis and should thus not be constrained by philosophical boundaries. On the other hand, Lawful Evil is my favorite alignment and I have more problem with the alignment restriction on Bards than I do with Warlocks. Yeah, Monk/Warlock/Enlightened Fist is good, though you miss out on a lot of the Fist's good stuff. I'm a Gestalt player by preference, so I tend to gravitate towards Prestige Classes that simulate old-school multiclassing. Warlock's got good options here. Also tend to stick to either Humans or exotic races. Human with Able Learner, Warlock 5/Mindbender 1/Ur-Priest 2/Eldritch Disciple X. Aside from [i]charm[/i] and [i]fell flight[/i] you want to use your invocations for offense and your spellcasting for defense and utility. The exception is [i]summon undead[/i] spells which provide cover for you to fling area effect [i]utterdark blasts[/i] without concern for hitting your allies. This requires considerable abuse of the meaning of "patron deity", but if your warlock powers are granted by fiends-- especially powerful yugoloths-- it isn't that much of a stretch. And someone who can steal spells from the gods ought to be able to steal a handful of parlor tricks as well... Warlock 3/Paladin of Freedom 4/Pious Templar 3/Eldritch Disciple 1. You're effectively a Paladin with an easy 2d6 ranged attack and [i]detect magic[/i] at will until 11th level. Use [i]hideous blow[/i] and later Divine Might to lay down brutal smiting attacks. Pick up [i]healing blast[/i] as your Gift at 11th level, and you make an excellent secondary healer-- who, unlike the Cleric, can heal from a distance especially if your second invocation is [i]eldritch spear[/i]. After this point, it's your choice whether to advance more in Pious Templar for BAB and smiting, or Eldritch Disciple for [i]eldritch blast[/i] (and thus [i]healing blast[/i]). Warlock 3/Cleric of Corellon Larethian 3/Eldritch Disciple X gets you there faster, but you don't get divine grace or smite. On the other hand, as a Cleric and with much higher [i]eldritch blast[/i] damage and multiple target blast shapes, you're the primary healer. A three level dip in Warlock is good for Rogues and Ninjas. As long as you've got a hand free, you've got a 2d6 ranged touch attack to use in surprise rounds, and the combination of [i]darkness[/i] and [i]devil's sight[/i] allows you to establish the battlefield to your liking. The at-will [i]detect magic[/i] is also good for locating magical traps or treasure. Human Marshal 1/Warlock 6/Mindbender 1/Virtuoso X is fun. Take Able Learner at 1st level, and choose [i]motivate Charisma[/i] as your Marshal minor aura. You can easily keep Bluff, Diplomacy, Intimidate, Perform, and Use Magic Device maxed out and your Charisma bonus applies twice. [i]Jarring song[/i] allows you to completely shut down enemy spellcasters without inhibiting yourself or your allies-- twice your Charisma modifier is guaranteed to be higher than their Constitution modifier. You have an incredible Diplomacy modifier, especially if you have [i]beguiling influence[/i], and you can use it on any creature that has a language, whether you speak it or not. And with Subsonics, you can attempt to [i]fascinate[/i] and [i]dominate[/i] people without them realizing you're even singing, much less using bardic music. Melodic Casting allows you to replace your Concentration checks with your-- hopefully obscene-- Perform score. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassed Warlocks (3.X)
Top