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*Dungeons & Dragons
Multiclassing: A pathological extreme
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6964604" data-attributes="member: 6787650"><p>Bonus action conflicts aside (Hex + Martial Arts), you cannot use Martial Arts unless you take the Attack Action. Greenflame Blade is Cast A Spell. So, even if you get your sneak attack somehow on a Hexed target, it's only 3d6+2d8+4=23.5 damage on a hit.</p><p></p><p>To make this concrete: against an AC 15 gargoyle, you're taking 4.75 damage per turn and inflicting 15.08 damage per turn. In the 3.44 rounds it takes you to kill it, you take 16.38 HP of damage, or 23% of your total HP. You can kill approximately 4 CR 2 Gargoyles a day. If we take Shield spells into account, each Shield spell effectively adds 6.19 HP to your total (it blocks one attack worth 5.5 HP and, 50% of the time, that happens on the first hit and therefore reduces the second hit from 2.38 DPR to 1 DPR, for an average reduction of 5.5 + 1.38/2), so six first-level slots buys you approximately eight extra rounds to kill gargoyles, yielding ((6.19 * 6)/4.75)*(15.08/52) ~= 2.26 extra gargoyles. You can kill about 6.25 CR 2 Gargoyles a day. I'm ignoring Gargoyle damage resistances here for simplicity--assume you found a +0 magic weapon.</p><p></p><p>A bog-standard Champion at this level with Str 20 and Defense + Dueling Style (longsword + plate armor + shield) fighting unimaginatively (attack, attack, attack every turn) would do 27.23 damage per turn to the same gargoyle with three longsword strikes (no point in using War Magic unless the Gargoyle tries to play movement games) while taking 2.55 damage per turn in exchange. In the 1.91 rounds it takes the Champion to kill the Gargoyle, he takes 4.87 HP of damage, or 4.87% of his 100 HP total (assuming 14 Con for simplicity). He can kill 20.54 CR 2 Gargoyles a day, without ever even accounting for Second Wind or HD healing or better tactics like grapple/prone. You're about 33% as effective as a bog-standard, unoptimized Champion who's just bashing away unimaginatively with his longsword.</p><p></p><p>(In contrast, a Warcaster Heavy Armor Master Paladin 9/Warlock 2/Sorcerer 1 using good tactics can easily kill a hundred gargoyles and still finish at max HP.)</p><p></p><p>The build is really quite bad. This is partly due to MADness and lack of ASIs, but only partly.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6964604, member: 6787650"] Bonus action conflicts aside (Hex + Martial Arts), you cannot use Martial Arts unless you take the Attack Action. Greenflame Blade is Cast A Spell. So, even if you get your sneak attack somehow on a Hexed target, it's only 3d6+2d8+4=23.5 damage on a hit. To make this concrete: against an AC 15 gargoyle, you're taking 4.75 damage per turn and inflicting 15.08 damage per turn. In the 3.44 rounds it takes you to kill it, you take 16.38 HP of damage, or 23% of your total HP. You can kill approximately 4 CR 2 Gargoyles a day. If we take Shield spells into account, each Shield spell effectively adds 6.19 HP to your total (it blocks one attack worth 5.5 HP and, 50% of the time, that happens on the first hit and therefore reduces the second hit from 2.38 DPR to 1 DPR, for an average reduction of 5.5 + 1.38/2), so six first-level slots buys you approximately eight extra rounds to kill gargoyles, yielding ((6.19 * 6)/4.75)*(15.08/52) ~= 2.26 extra gargoyles. You can kill about 6.25 CR 2 Gargoyles a day. I'm ignoring Gargoyle damage resistances here for simplicity--assume you found a +0 magic weapon. A bog-standard Champion at this level with Str 20 and Defense + Dueling Style (longsword + plate armor + shield) fighting unimaginatively (attack, attack, attack every turn) would do 27.23 damage per turn to the same gargoyle with three longsword strikes (no point in using War Magic unless the Gargoyle tries to play movement games) while taking 2.55 damage per turn in exchange. In the 1.91 rounds it takes the Champion to kill the Gargoyle, he takes 4.87 HP of damage, or 4.87% of his 100 HP total (assuming 14 Con for simplicity). He can kill 20.54 CR 2 Gargoyles a day, without ever even accounting for Second Wind or HD healing or better tactics like grapple/prone. You're about 33% as effective as a bog-standard, unoptimized Champion who's just bashing away unimaginatively with his longsword. (In contrast, a Warcaster Heavy Armor Master Paladin 9/Warlock 2/Sorcerer 1 using good tactics can easily kill a hundred gargoyles and still finish at max HP.) The build is really quite bad. This is partly due to MADness and lack of ASIs, but only partly. [/QUOTE]
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