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General Tabletop Discussion
*Dungeons & Dragons
Multiclassing and ability score drain?
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<blockquote data-quote="ECMO3" data-source="post: 9609992" data-attributes="member: 7030563"><p>Sneak Attack and Divine Smite does WAY more damage in play, not just a little more.</p><p></p><p>Disintegrate is 75 average on a failed save, which is going to happen A LOT less often than the Rogue hitting, especially considering Vex. Worse there is no save for half and to add insult to injury a Rogue does not even use his spell slot on a miss, meaning he still has it.</p><p></p><p>At 12th level the average damage done by Disintegrate is probably around 35 when you consider saves and Legendary Resistance. It is about as effective as a Death Cleric spamming Toll The Dead on two baddies.</p><p></p><p>The Rogue has two 3rd level spell slots and can do that 70.5 twice (or 57.5 against one target) AND he always cashes in because he does not use the slot if he does not hit. Meaning a Rogue will always get that damage if he burns the slot on a smite.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9609992, member: 7030563"] Sneak Attack and Divine Smite does WAY more damage in play, not just a little more. Disintegrate is 75 average on a failed save, which is going to happen A LOT less often than the Rogue hitting, especially considering Vex. Worse there is no save for half and to add insult to injury a Rogue does not even use his spell slot on a miss, meaning he still has it. At 12th level the average damage done by Disintegrate is probably around 35 when you consider saves and Legendary Resistance. It is about as effective as a Death Cleric spamming Toll The Dead on two baddies. The Rogue has two 3rd level spell slots and can do that 70.5 twice (or 57.5 against one target) AND he always cashes in because he does not use the slot if he does not hit. Meaning a Rogue will always get that damage if he burns the slot on a smite. [/QUOTE]
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Multiclassing and ability score drain?
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