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General Tabletop Discussion
*Dungeons & Dragons
Multiclassing and ability score drain?
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<blockquote data-quote="ECMO3" data-source="post: 9610033" data-attributes="member: 7030563"><p>There is no way Disintegrate generally outruns Sneak Attack + Divine Smite in play at this level.</p><p></p><p>Heightened??? You are talking about a Bard 11/Paladin 1 right?</p><p></p><p>In the 2024 rules you can't cast Silvery Barbs if you already cast Disintegration unless you have it through Magic Initiate, and you can only do that once a day and if we are considering Origin feats ..... then well lucky.</p><p></p><p>Since we are bringing this up though I will point out that the Rogue multiclass at this level has Magical Ambush and can use a bonus action-hide to give enemies disadvantage on their save against their spells without even using Silvery Barbs (or sorcery points). With an RAW 1-level Paladin multiclass they are doing this with 76hps and a 13 DC or 65hps and a 14 DC. With a homebrew no minimum score multiclass they are doing it with 98hps and a 16 DC.</p><p></p><p></p><p></p><p></p><p>You are comparing a save or suck which uses the slot on a made save vs an attack roll.</p><p></p><p>Vex absolutely matters, as does advantage from allies which is going to happen a lot in 2024 .... a lot more often than the reroll from Silvery Barbs is going to come into play.</p><p></p><p></p><p></p><p>You can't use nick, because you need to take the attack action for Nick and you do a lot more damage using a cantrip.</p><p></p><p>A Valor Bard Paladin can use nick, but then you are using 1d6 weapons instead of 2d6 weapons.</p><p></p><p></p><p></p><p>They will beat a multiclassed Valor Bard in play by quite a bit and I never said we were only talking about the best single hit.</p><p></p><p>However, I did say we were talking about melee, which mmeans Disintegrate or Chain Lightning are what is really moving the goal posts.</p><p></p><p>Question for you:</p><p></p><p>How many high level Paladin-Rogues have you seen in play in 5E or 2024? How many of those ignored the multi-class minimums?</p><p></p><p></p><p></p><p></p><p>I didn't say damage was affected much (it is affected a little bit), but it makes for a far more effective PC overall. Far more effective!</p><p></p><p> Any Arcane Trickster with a Paladin dip can do top tier damage, and be great at skills but one that ignores multiclass requirements can be super durable and be a pretty darn good spell caster on top of that.</p><p></p><p>Paladin, Barbarian and Sorcerer in particular are 3 classes that can be dipped to become really OP if you drop the multiclass ability requirements. In 2024 you can add Monk and Ranger to that list.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9610033, member: 7030563"] There is no way Disintegrate generally outruns Sneak Attack + Divine Smite in play at this level. Heightened??? You are talking about a Bard 11/Paladin 1 right? In the 2024 rules you can't cast Silvery Barbs if you already cast Disintegration unless you have it through Magic Initiate, and you can only do that once a day and if we are considering Origin feats ..... then well lucky. Since we are bringing this up though I will point out that the Rogue multiclass at this level has Magical Ambush and can use a bonus action-hide to give enemies disadvantage on their save against their spells without even using Silvery Barbs (or sorcery points). With an RAW 1-level Paladin multiclass they are doing this with 76hps and a 13 DC or 65hps and a 14 DC. With a homebrew no minimum score multiclass they are doing it with 98hps and a 16 DC. You are comparing a save or suck which uses the slot on a made save vs an attack roll. Vex absolutely matters, as does advantage from allies which is going to happen a lot in 2024 .... a lot more often than the reroll from Silvery Barbs is going to come into play. You can't use nick, because you need to take the attack action for Nick and you do a lot more damage using a cantrip. A Valor Bard Paladin can use nick, but then you are using 1d6 weapons instead of 2d6 weapons. They will beat a multiclassed Valor Bard in play by quite a bit and I never said we were only talking about the best single hit. However, I did say we were talking about melee, which mmeans Disintegrate or Chain Lightning are what is really moving the goal posts. Question for you: How many high level Paladin-Rogues have you seen in play in 5E or 2024? How many of those ignored the multi-class minimums? I didn't say damage was affected much (it is affected a little bit), but it makes for a far more effective PC overall. Far more effective! Any Arcane Trickster with a Paladin dip can do top tier damage, and be great at skills but one that ignores multiclass requirements can be super durable and be a pretty darn good spell caster on top of that. Paladin, Barbarian and Sorcerer in particular are 3 classes that can be dipped to become really OP if you drop the multiclass ability requirements. In 2024 you can add Monk and Ranger to that list. [/QUOTE]
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