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Multiclassing and ability score drain?
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<blockquote data-quote="mellored" data-source="post: 9610046" data-attributes="member: 6801209"><p>You're moving the goal post even more.</p><p></p><p>Because you where talking about single hit nova damage, and 75 is more than 57.5.</p><p></p><p>Straight sorcerer.</p><p></p><p>You would need to add in bardic inspiration to really see how much damage the bard is doing. (I.e turning an allies miss into a hit).</p><p></p><p>And that's complicated.</p><p>At minimum it's 5d10 extra damage for a Valor bard. And that's the worse option.</p><p></p><p>Lucky gives advantage 4 times.</p><p>Heightened gives disadvantage 9 times, not including using slots.</p><p></p><p>You can't smite and hide. You have 1 bonus action.</p><p></p><p>Multiclass means you don't get the level 12 bump. So your behind a straight rogue.</p><p></p><p>If it was inspiring leader, the smitrs cost you 30 THP for everyone in your party.</p><p></p><p>I'm comparing</p><p>nova damage using the highest level slot </p><p>vs nova damage using the highest level slot.</p><p></p><p>how?</p><p>If you hit. You smite.</p><p>If you miss, you don't get advantage.</p><p></p><p>Vex only helps with multiple attacks.</p><p></p><p>If we are adding allies... I want a GOO warlock.</p><p></p><p>If your using cantrips then all the more reason Vex isn't helping.</p><p></p><p>You said. "The highest damage I ever seen in play on a single hit with a PC prior to the 2024 rules came from that Paladin-Rogue".</p><p></p><p>And i brought up Disintegrate would do more. No multiclass needed.</p><p></p><p>You can cast those in melee. Or at a distance.</p><p></p><p>None. And all of them.</p><p></p><p>No. You can smite OR cast Hypnotic Pattern. You don't have the slots for both.</p><p>And you don't have Warcaster or Resilient Con.</p><p></p><p>You slowed yourself down to add versatility. Either behind a d6 sneak attack, feat, or some other feature.</p><p></p><p>That's a reasonable trade off. You don't need to sacrifice 20HP as well.</p><p></p><p></p><p>The best dip in 2024 is fighter. Con saves, second wind, and fighting style.</p><p></p><p>Ranger is second, assuming you don't have another concentration thing. No one else gets 4 spells.</p><p></p><p>Paladin is third. Lay on hands can get people off the ground.</p><p></p><p>Monk is decent. Early on the bonus action punch is good, but most classes get competing bonus actions before too long.</p><p></p><p>Rage doesn't allow spells and only works with Str, so there's not a lot of classes that mesh with it.</p><p></p><p>Sorcerer's Innate Sorcery only works for Sorcerer spells. And if you really wanted cantrips you could grab one as a background.</p></blockquote><p></p>
[QUOTE="mellored, post: 9610046, member: 6801209"] You're moving the goal post even more. Because you where talking about single hit nova damage, and 75 is more than 57.5. Straight sorcerer. You would need to add in bardic inspiration to really see how much damage the bard is doing. (I.e turning an allies miss into a hit). And that's complicated. At minimum it's 5d10 extra damage for a Valor bard. And that's the worse option. Lucky gives advantage 4 times. Heightened gives disadvantage 9 times, not including using slots. You can't smite and hide. You have 1 bonus action. Multiclass means you don't get the level 12 bump. So your behind a straight rogue. If it was inspiring leader, the smitrs cost you 30 THP for everyone in your party. I'm comparing nova damage using the highest level slot vs nova damage using the highest level slot. how? If you hit. You smite. If you miss, you don't get advantage. Vex only helps with multiple attacks. If we are adding allies... I want a GOO warlock. If your using cantrips then all the more reason Vex isn't helping. You said. "The highest damage I ever seen in play on a single hit with a PC prior to the 2024 rules came from that Paladin-Rogue". And i brought up Disintegrate would do more. No multiclass needed. You can cast those in melee. Or at a distance. None. And all of them. No. You can smite OR cast Hypnotic Pattern. You don't have the slots for both. And you don't have Warcaster or Resilient Con. You slowed yourself down to add versatility. Either behind a d6 sneak attack, feat, or some other feature. That's a reasonable trade off. You don't need to sacrifice 20HP as well. The best dip in 2024 is fighter. Con saves, second wind, and fighting style. Ranger is second, assuming you don't have another concentration thing. No one else gets 4 spells. Paladin is third. Lay on hands can get people off the ground. Monk is decent. Early on the bonus action punch is good, but most classes get competing bonus actions before too long. Rage doesn't allow spells and only works with Str, so there's not a lot of classes that mesh with it. Sorcerer's Innate Sorcery only works for Sorcerer spells. And if you really wanted cantrips you could grab one as a background. [/QUOTE]
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