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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing and base class features
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<blockquote data-quote="ZetaStriker" data-source="post: 4276416" data-attributes="member: 64840"><p>I am seriously considering making it the Level 16 bonus of Paragon Path multiclassing. I don't know why they went out of their went to get PP Multiclassing, but why shouldn't it get a class feature at level 16, just like a normal Paragon Path? I'd <em>only</em> give them the multiclass feat's 1/day ability from that though... a multiclass Wizard could end up with two Wizard at-wills, for instance.</p><p></p><p>Now I'd make an exception for the Walock... I'd put his pact-related Curse kill bonuses in that pact's Paragon Path at 11th level, removing the worst of the two class features. Feytouched would get Misty Step in place of Slashing Wake, and Patron's Favor at 16th. Lifestealer gets Dark One's Blessing at 11th and Collect Life Spark at 16th instead of Sustain Life Spark. Doomsayer gets Fate of the Void at 11th level and Doomsayer's Proclamation at 16th. Of course, that'd still be at 1 enemy/encounter.</p></blockquote><p></p>
[QUOTE="ZetaStriker, post: 4276416, member: 64840"] I am seriously considering making it the Level 16 bonus of Paragon Path multiclassing. I don't know why they went out of their went to get PP Multiclassing, but why shouldn't it get a class feature at level 16, just like a normal Paragon Path? I'd [i]only[/i] give them the multiclass feat's 1/day ability from that though... a multiclass Wizard could end up with two Wizard at-wills, for instance. Now I'd make an exception for the Walock... I'd put his pact-related Curse kill bonuses in that pact's Paragon Path at 11th level, removing the worst of the two class features. Feytouched would get Misty Step in place of Slashing Wake, and Patron's Favor at 16th. Lifestealer gets Dark One's Blessing at 11th and Collect Life Spark at 16th instead of Sustain Life Spark. Doomsayer gets Fate of the Void at 11th level and Doomsayer's Proclamation at 16th. Of course, that'd still be at 1 enemy/encounter. [/QUOTE]
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