Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing as a Paragon Path
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starfox" data-source="post: 4808933" data-attributes="member: 2303"><p>I'm dissatisfied with Multiclassing and feels it really doesn't work. Even basic multiclassing is too costly at one feat per power-swap, but paragon multiclassing is outrageous. I wrote a paragon path for multiclassing to sort this out. </p><p></p><p><a href="http://hastur.net/wiki/Paragon_Multiclassing_(4E)" target="_blank">Paragon Multi-Classing</a></p><p></p><p>Prerequisites: One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power.</p><p></p><p>You walk not one path, but two. You start with but one class, but over time you grow into the power of two. This is a gradual shift, something you began as soon as you took your first multiclass feat and that cumulates in this paragon path.</p><p></p><p>These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate.</p><p></p><p>Multiclass Assurance (11th level): When you miss when using an attack power from one of your two classes, you can spend an action point to use a daily attack power from your other class; you can use this power even if it has already been used today and this use does not count against the limit of uses of the power.</p><p></p><p>Multiclass Ties (11th level): Once you start walking this paragon path, there is no turning back. You cannot retrain your Novice Power, Acolyte Power, and Adept Power feats. You can no longer change which power is tied to each of these feats except by using Multiclass Power Swapping, described below. You must always keep one class-specific multiclass feat, even if you can retrain what exact class-specific multiclass feat you're using.</p><p></p><p>Multiclass At-Will Power (11th level): You gain an additional 1st level at-will attack power from your multiclass.</p><p></p><p>Multiclass Encounter Power (11th level): In place of the paragon path encounter power gained at 11th level, you can select any encounter power of 7th level or lower from your second class.</p><p></p><p>Multiclass Utility Power (12th level): In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your second class.</p><p></p><p>Multiclass Power-Swapping (13th level): When you swap one class encounter attack power for another at 13th, 17th, 23rd, and 27th levels you can select a power from either your first or second class to give up. You gain an encounter power of the same class as the power you are swapping out. When you swap one class daily attack power for another at 15th, 19th, 25th, and 29th levels the same applies to them.</p><p></p><p>Paragon Multiclassing Hybridization (16th level): You gain the class features of a hybrid character of your multiclass, as described in Dragon #375.</p><p></p><p>Multiclass Daily Power (20th level): In place of the paragon path daily power gained at 20th level, you can select any daily power of 19th level or lower from your second class.</p></blockquote><p></p>
[QUOTE="Starfox, post: 4808933, member: 2303"] I'm dissatisfied with Multiclassing and feels it really doesn't work. Even basic multiclassing is too costly at one feat per power-swap, but paragon multiclassing is outrageous. I wrote a paragon path for multiclassing to sort this out. [url=http://hastur.net/wiki/Paragon_Multiclassing_(4E)]Paragon Multi-Classing[/url] Prerequisites: One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power. You walk not one path, but two. You start with but one class, but over time you grow into the power of two. This is a gradual shift, something you began as soon as you took your first multiclass feat and that cumulates in this paragon path. These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate. Multiclass Assurance (11th level): When you miss when using an attack power from one of your two classes, you can spend an action point to use a daily attack power from your other class; you can use this power even if it has already been used today and this use does not count against the limit of uses of the power. Multiclass Ties (11th level): Once you start walking this paragon path, there is no turning back. You cannot retrain your Novice Power, Acolyte Power, and Adept Power feats. You can no longer change which power is tied to each of these feats except by using Multiclass Power Swapping, described below. You must always keep one class-specific multiclass feat, even if you can retrain what exact class-specific multiclass feat you're using. Multiclass At-Will Power (11th level): You gain an additional 1st level at-will attack power from your multiclass. Multiclass Encounter Power (11th level): In place of the paragon path encounter power gained at 11th level, you can select any encounter power of 7th level or lower from your second class. Multiclass Utility Power (12th level): In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your second class. Multiclass Power-Swapping (13th level): When you swap one class encounter attack power for another at 13th, 17th, 23rd, and 27th levels you can select a power from either your first or second class to give up. You gain an encounter power of the same class as the power you are swapping out. When you swap one class daily attack power for another at 15th, 19th, 25th, and 29th levels the same applies to them. Paragon Multiclassing Hybridization (16th level): You gain the class features of a hybrid character of your multiclass, as described in Dragon #375. Multiclass Daily Power (20th level): In place of the paragon path daily power gained at 20th level, you can select any daily power of 19th level or lower from your second class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing as a Paragon Path
Top