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Multiclassing as a Paragon Path
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<blockquote data-quote="Starfox" data-source="post: 4815134" data-attributes="member: 2303"><p>Spruced it up based on comments here:</p><p></p><p>* Removed the respecification rules and replaced them with something similar to what the Adrioit Explore has, also looking ad the damage upgrade of weapon paths for ideas.</p><p>*Rewrote and renamed Multiclass Assurance feature.</p><p>* Added Multiclass Resilience</p><p></p><p></p><p>PARAGON MULTICLASSING</p><p></p><p>Paragon Multiclassing is a paragon path for 4th edition Dungeons & Dragons.</p><p></p><p> I walk two paths to their final conclusion! </p><p></p><p></p><p>Paragon Multiclassing Path Features [edit]</p><p></p><p>Prerequisites: One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power.</p><p></p><p>You walk not one path, but two. You start with but one class, but over time you grow into the power of two. This is a gradual shift, something you began as soon as you took your first multiclass feat and that cumulates in this paragon path.</p><p></p><p>These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate.</p><p></p><p>Multiclass Combination (11th level): After using an at-will or encounter attack power from one of your two classes, you can spend an action point to use an encounter attack power from your other class; you can use this power even if it has already been used today and this use does not count against the limit of uses of the power.</p><p></p><p>Multiclass At-Will Power (11th level): You gain an additional 1st level at-will attack power from your multiclass.</p><p></p><p>Multiclass Resilience (11th level): You gain an additional healing surge. If your multiclass gains hit points per level than your first class, increase the number of hit points you get each level by one. </p><p></p><p>Multiclass Encounter Power (11th level): Choose an encounter attack power of 7th level or lower from your multiclass. You gain that power. At 21st level, you can replace this power with an encounter attack power of 13th level or lower from your multiclass.</p><p></p><p>Multiclass Utility Power (12th level): In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your second class.</p><p></p><p>Paragon Multiclassing Hybridization (16th level): You gain the class features of a hybrid character of your multiclass, as described in Dragon #375.</p><p></p><p>Multiclass Daily Power (20th level): Choose a daily attack power of 15th level or lower from your multiclass. At 25st level, you can replace this power with a daily attack power of 25th level or lower from your multiclass.</p></blockquote><p></p>
[QUOTE="Starfox, post: 4815134, member: 2303"] Spruced it up based on comments here: * Removed the respecification rules and replaced them with something similar to what the Adrioit Explore has, also looking ad the damage upgrade of weapon paths for ideas. *Rewrote and renamed Multiclass Assurance feature. * Added Multiclass Resilience PARAGON MULTICLASSING Paragon Multiclassing is a paragon path for 4th edition Dungeons & Dragons. I walk two paths to their final conclusion! Paragon Multiclassing Path Features [edit] Prerequisites: One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power. You walk not one path, but two. You start with but one class, but over time you grow into the power of two. This is a gradual shift, something you began as soon as you took your first multiclass feat and that cumulates in this paragon path. These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate. Multiclass Combination (11th level): After using an at-will or encounter attack power from one of your two classes, you can spend an action point to use an encounter attack power from your other class; you can use this power even if it has already been used today and this use does not count against the limit of uses of the power. Multiclass At-Will Power (11th level): You gain an additional 1st level at-will attack power from your multiclass. Multiclass Resilience (11th level): You gain an additional healing surge. If your multiclass gains hit points per level than your first class, increase the number of hit points you get each level by one. Multiclass Encounter Power (11th level): Choose an encounter attack power of 7th level or lower from your multiclass. You gain that power. At 21st level, you can replace this power with an encounter attack power of 13th level or lower from your multiclass. Multiclass Utility Power (12th level): In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your second class. Paragon Multiclassing Hybridization (16th level): You gain the class features of a hybrid character of your multiclass, as described in Dragon #375. Multiclass Daily Power (20th level): Choose a daily attack power of 15th level or lower from your multiclass. At 25st level, you can replace this power with a daily attack power of 25th level or lower from your multiclass. [/QUOTE]
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