Multiclassing combos to try?

Which multi-classing combos would you try in 4e to see if they work?

I'd go for Paladin/Warlock since they're 2 very thematically different classes.

Of course I'd try for a Ranger/Wizard to see if you can really have an Arcane Archer that works in a more desirable way.

Fighter/Rogue have always went well together.

But I feel there should be the chance to have a Cleric/Rogue since those classes never worked well together in 3e.

But I feel that the ultimate test on whether multi-classing can work from the PHB classes would be to play a Cleric/Fighter/Paladin/Ranger/Rogue/Warlock/Warlord/Wizard... Imagine the character being epic level, and only having 3 levels in many of those classes.
 

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Kobold Avenger said:
Of course I'd try for a Ranger/Wizard to see if you can really have an Arcane Archer that works in a more desirable way.

There's a very interesting concept sketch at the back of R&C of what's labelled an "Elf Primal Blaster" -- rather rangerish dude with a bow about to fire some sort of glowing bolt of.... something.

My eyebrows went so high that for a second there, I was no longer balding on top....
 

Try to see if they work? Wizard/cleric (i.e. two major casters) and warlord/warlock (or really leader/striker) seem like possible edge cases to check for problems. And I'd want to be sure a paladin/cleric or fighter/cleric is definitely better in melee than a pure cleric.
 

Of course you're all assuming multiclassing will work anything like it did in 3e. I haven't seen anything yet to suggest that it will.
 

What you'd wind up with, I think, is a level 30 Wizard with the feats (or maybe talents) Fighter Training, Rogue Training, Cleric Training, etc. etc. He would have access to a huge number of talents, but if he took talents from every class all of his talents would be very low-level. It would probably be not as good as a straight wizard, but only a little worse. Not bad for so much cross-classing. If, indeed, that is how it works.

My biggest question is, what does cross-class training give you besides the ability to train talents in new talent trees? Does Fighter training give you base proficiency in all martial weapons? Heck, are there even weapon proficiencies or martial weapons at all‽
 

Oh, man. The Warlord/Warlock spelling similarity is officially starting to piss me off.

mhensley said:
Of course you're all assuming multiclassing will work anything like it did in 3e. I haven't seen anything yet to suggest that it will.
Yeah, I'm really wondering if it'll continue to be a case of "X levels of class A and Y levels of class B". It might be more like "Z-level class A with the class B training feat".
 


Abstraction said:
What you'd wind up with, I think, is a level 30 Wizard with the feats (or maybe talents) Fighter Training, Rogue Training, Cleric Training, etc. etc. He would have access to a huge number of talents, but if he took talents from every class all of his talents would be very low-level. It would probably be not as good as a straight wizard, but only a little worse. Not bad for so much cross-classing. If, indeed, that is how it works.

My biggest question is, what does cross-class training give you besides the ability to train talents in new talent trees? Does Fighter training give you base proficiency in all martial weapons? Heck, are there even weapon proficiencies or martial weapons at all‽
Multi-classing still exists in 4e.

-It's been stated by one of the developers that they're trying to get multi-classing to work with any combination and number of classes.
-That getting 1st level in a new class, gives you a lot of abilities
-A multi-class Warlord/Wizard has been mentioned in a bunch of playtests.
 

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