Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassing discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sadras" data-source="post: 6268715" data-attributes="member: 6688277"><p>For our example lets take the Wizard/Fighter</p><p>In our group we have a wizard(6)/fighter(1), who has not min-maxed his score, so he placed a 14 str but with that first level of fighter he gained proficiency in armour and most weapons. So he is able to wear scale mail, benefits from his dex by 2 and can carry a shield, selected the Defense Fighting Style and casts spells with his other hand. Pretty good armour class rating for a wizard - 19 AC </p><p></p><p>But in all fairness he did give himself 14 strength so conceptually his character can move comfortably in the armour. Is this ok? Would you do it different? Should we have a required strength for using certain heavier armours in combat? Should 1st level in fighter give a multi-class character proficiency in so many weapons and armour right from the get go? Basically what are you thoughts on this or what houserules would you implement if you were dissatisfied with the current rules?</p></blockquote><p></p>
[QUOTE="Sadras, post: 6268715, member: 6688277"] For our example lets take the Wizard/Fighter In our group we have a wizard(6)/fighter(1), who has not min-maxed his score, so he placed a 14 str but with that first level of fighter he gained proficiency in armour and most weapons. So he is able to wear scale mail, benefits from his dex by 2 and can carry a shield, selected the Defense Fighting Style and casts spells with his other hand. Pretty good armour class rating for a wizard - 19 AC But in all fairness he did give himself 14 strength so conceptually his character can move comfortably in the armour. Is this ok? Would you do it different? Should we have a required strength for using certain heavier armours in combat? Should 1st level in fighter give a multi-class character proficiency in so many weapons and armour right from the get go? Basically what are you thoughts on this or what houserules would you implement if you were dissatisfied with the current rules? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassing discussion
Top