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<blockquote data-quote="MoonSong" data-source="post: 6269603" data-attributes="member: 6689464"><p>"just roleplay it" is too general to be an answer, and it borders on being an ad hominem, can you give me a more cnrete example of how does it solve this issue? By changing her ways I didn.t mean "I've changed, now when I murder people on their sleep I pray to the god on their behalf, oh hw good I've turned out", I meant: to stop using poison and instead trying to learn how to heal people (considering my character WIS will be abysmally low or I wouldn't be prevented form going cleric). To stop murdering people in their sleep and instead learn to fight openly in defense of others (taking int account that my character will just keep getting better at doing the former and wil always get squashed when attempting the later),obviously there will be times when temptation of resuming old habits will resume, but when this change involves no longer doing what I used to do, and I.'m not allowed to start doing something different, how then am I supossed to keep helping my party?. Why is my character prevented from doing something reasonable (this isn't really outrageous) with multiclasing just beacause it wasn't propperly balanced? (Because something that rellies on static limits on what is one of the most common dials out there isn't really balanced)</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6269603, member: 6689464"] "just roleplay it" is too general to be an answer, and it borders on being an ad hominem, can you give me a more cnrete example of how does it solve this issue? By changing her ways I didn.t mean "I've changed, now when I murder people on their sleep I pray to the god on their behalf, oh hw good I've turned out", I meant: to stop using poison and instead trying to learn how to heal people (considering my character WIS will be abysmally low or I wouldn't be prevented form going cleric). To stop murdering people in their sleep and instead learn to fight openly in defense of others (taking int account that my character will just keep getting better at doing the former and wil always get squashed when attempting the later),obviously there will be times when temptation of resuming old habits will resume, but when this change involves no longer doing what I used to do, and I.'m not allowed to start doing something different, how then am I supossed to keep helping my party?. Why is my character prevented from doing something reasonable (this isn't really outrageous) with multiclasing just beacause it wasn't propperly balanced? (Because something that rellies on static limits on what is one of the most common dials out there isn't really balanced) [/QUOTE]
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