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<blockquote data-quote="Kobold Stew" data-source="post: 6271282" data-attributes="member: 23484"><p>A character becoming a cleric with an 8 wisdom is going to have a DC of 7 for spells, and will do worse when using a holy symbol to enhance his or her spell casting. </p><p></p><p>Preventing such a character from multi-classing for a one-level dip seems to be a feature, not a bug in the design system to me. </p><p></p><p>If you are thinking that the player wants to become a cleric for the rest of his or her levels, then I'd suggest they need to adjust a whole lot more rules than just the minimum for entry (spell casting bonus, DCs, etc.). </p><p></p><p>I think it's reasonable to discuss where the limit should be (Wis 13, Wis 15, whatever) for a character who, with no background or training, wants to receive magic from a divinity. That's not just being religious -- anyone can be religious -- but you are asking to be granted healing abilities (among other things). Some threshold is not inappropriate in the vast majority of cases, and if to prevent the existence of obviously imbalanced design choices some edge cases (such as the cleric who does worse when using his holy symbol) are not possible, then I'm content to leave that to negotiations between the player and the DM.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6271282, member: 23484"] A character becoming a cleric with an 8 wisdom is going to have a DC of 7 for spells, and will do worse when using a holy symbol to enhance his or her spell casting. Preventing such a character from multi-classing for a one-level dip seems to be a feature, not a bug in the design system to me. If you are thinking that the player wants to become a cleric for the rest of his or her levels, then I'd suggest they need to adjust a whole lot more rules than just the minimum for entry (spell casting bonus, DCs, etc.). I think it's reasonable to discuss where the limit should be (Wis 13, Wis 15, whatever) for a character who, with no background or training, wants to receive magic from a divinity. That's not just being religious -- anyone can be religious -- but you are asking to be granted healing abilities (among other things). Some threshold is not inappropriate in the vast majority of cases, and if to prevent the existence of obviously imbalanced design choices some edge cases (such as the cleric who does worse when using his holy symbol) are not possible, then I'm content to leave that to negotiations between the player and the DM. [/QUOTE]
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