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<blockquote data-quote="Obryn" data-source="post: 6271492" data-attributes="member: 11821"><p>I agree with both of these. They are still problems. Well, the second not so much, but superior stats can still happen with standard rolling methods. (which is why point buy is good, but never mind that for now.) </p><p></p><p>This abuse is more or less an automatic failing of combining together two things:</p><p></p><p>(1) Buffet-style at-will multiclassing</p><p>(2) interesting classes with flavorful and powerful features from low levels. </p><p></p><p>Combine those, it's a recipe for disaster. I'd rather have #2 than #1, but it looks like we get both and I hope WotC finds some way to put the brakes on. I don't think stat requirements are the best way of going about it, but at least it's better than nothing.</p><p></p><p>E: Radical solution. You only get one... What are they called, themes, subclasses, specializations? Anyway, you only get one - the one from your first class. Or your second if it's higher level, I guess. You only get the base features of whatever you multiclass to.</p></blockquote><p></p>
[QUOTE="Obryn, post: 6271492, member: 11821"] I agree with both of these. They are still problems. Well, the second not so much, but superior stats can still happen with standard rolling methods. (which is why point buy is good, but never mind that for now.) This abuse is more or less an automatic failing of combining together two things: (1) Buffet-style at-will multiclassing (2) interesting classes with flavorful and powerful features from low levels. Combine those, it's a recipe for disaster. I'd rather have #2 than #1, but it looks like we get both and I hope WotC finds some way to put the brakes on. I don't think stat requirements are the best way of going about it, but at least it's better than nothing. E: Radical solution. You only get one... What are they called, themes, subclasses, specializations? Anyway, you only get one - the one from your first class. Or your second if it's higher level, I guess. You only get the base features of whatever you multiclass to. [/QUOTE]
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