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<blockquote data-quote="bogmad" data-source="post: 6272045" data-attributes="member: 6695559"><p>This whole thread is about multi-classing in 5e, which has a lot of affinities to 3e style. I'm not trying to put words in your mouth, but by your posts and the very nature of the thread I was making some assumptions (apparently true!) on what your thoughts were to 3e "buffet style" multiclassing. "Combat mechanics" are neither here nor there, we're talking about class mechanics. It just happens that most of the Class mechanics center on combat. Whatever these noncombat rules are, I didn't see reference to them, nor was I commenting on them.</p><p></p><p>The last several pages of this thread have kept going back to one example, that of the low wisdom rogue who finds religion, and not only becomes religious, but also decides to change careers to become a cleric. </p><p></p><p>Obryn's assertion (and yours; someone please correct me if I'm wrong) is that you're fine with him never being able to do this with RAW. If he wants to do decide to dabble in cleric he should either </p><p>A.) Roleplay a religious rogue without any of the mechanical underpinnings of the cleric class, perhaps dabbliing in some feats </p><p>B.) Spend up to 15 levels to raise his wisdom score until he meets the multiclass requirements and jumps straight to being a competant cleric with high proficiency and attack roles</p><p></p><p>or, what seems to be your most fervent suggestion,</p><p>C.) Work with his DM to rebuild his character, either instantly or incrementally, and replace some or all mechanics of the rogue class with the cleric class. This will have the effect of some of the abilities and proficiencies he's gained as a rogue disappearing, but you need not worry about that since your character is more than his character sheet. This will also have the effect of not cursing the character to ineffectiveness while he's a doing his cleric-things with an abysmally low wisdom score.</p><p></p><p>Why not D.) Just let the guy multiclass, take a level in cleric and be bad at it?</p><p>Going with the RAW right now it would take some house ruling to allow the rogue to take a level in cleric. I'm fine with that actually. Except that doing that now ends up with potential brokenness from all the front loading at lv 1 (though <em>by design</em> not as much as was present in 3e). The multiclass stat requirements are supposed to keep this brokenness at bay, except they don't: a higher stated guy who's able to take the level is arguably more broken than the low score guy. </p><p></p><p>We're real close to letting everyone have their way I think. You can go with option A. through C. and get what you and Obryn want. I just think there's ways to change the RAW a bit so that you could also have option D.) without "breaking" the game, where a guy gets to be maybe not the best cleric, but also retains all the expertise (as laid out on his character sheet) he's gained so far. </p><p></p><p>Incremental proficiency gain for multiclass characters is a step in the right direction maybe.</p></blockquote><p></p>
[QUOTE="bogmad, post: 6272045, member: 6695559"] This whole thread is about multi-classing in 5e, which has a lot of affinities to 3e style. I'm not trying to put words in your mouth, but by your posts and the very nature of the thread I was making some assumptions (apparently true!) on what your thoughts were to 3e "buffet style" multiclassing. "Combat mechanics" are neither here nor there, we're talking about class mechanics. It just happens that most of the Class mechanics center on combat. Whatever these noncombat rules are, I didn't see reference to them, nor was I commenting on them. The last several pages of this thread have kept going back to one example, that of the low wisdom rogue who finds religion, and not only becomes religious, but also decides to change careers to become a cleric. Obryn's assertion (and yours; someone please correct me if I'm wrong) is that you're fine with him never being able to do this with RAW. If he wants to do decide to dabble in cleric he should either A.) Roleplay a religious rogue without any of the mechanical underpinnings of the cleric class, perhaps dabbliing in some feats B.) Spend up to 15 levels to raise his wisdom score until he meets the multiclass requirements and jumps straight to being a competant cleric with high proficiency and attack roles or, what seems to be your most fervent suggestion, C.) Work with his DM to rebuild his character, either instantly or incrementally, and replace some or all mechanics of the rogue class with the cleric class. This will have the effect of some of the abilities and proficiencies he's gained as a rogue disappearing, but you need not worry about that since your character is more than his character sheet. This will also have the effect of not cursing the character to ineffectiveness while he's a doing his cleric-things with an abysmally low wisdom score. Why not D.) Just let the guy multiclass, take a level in cleric and be bad at it? Going with the RAW right now it would take some house ruling to allow the rogue to take a level in cleric. I'm fine with that actually. Except that doing that now ends up with potential brokenness from all the front loading at lv 1 (though [I]by design[/I] not as much as was present in 3e). The multiclass stat requirements are supposed to keep this brokenness at bay, except they don't: a higher stated guy who's able to take the level is arguably more broken than the low score guy. We're real close to letting everyone have their way I think. You can go with option A. through C. and get what you and Obryn want. I just think there's ways to change the RAW a bit so that you could also have option D.) without "breaking" the game, where a guy gets to be maybe not the best cleric, but also retains all the expertise (as laid out on his character sheet) he's gained so far. Incremental proficiency gain for multiclass characters is a step in the right direction maybe. [/QUOTE]
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