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<blockquote data-quote="Dausuul" data-source="post: 6272374" data-attributes="member: 58197"><p>You get to prepare 11 spells at that level. Here's one array of non-Wisdom-dependent spells:</p><p></p><p><strong>Level 1:</strong> Cure Wounds; Bless; Protection from Evil</p><p><strong>Level 2:</strong> Prayer of Healing; Lesser Restoration</p><p><strong>Level 3:</strong> Prayer; Protection from Energy</p><p><strong>Level 4:</strong> Death Ward; Freedom of Movement</p><p><strong>Level 5:</strong> Mass Cure Wounds; True Seeing</p><p></p><p>Basically, as long as you're willing to limit yourself to heals and buffs, you can do fine without Wisdom. And since you're so healing-oriented, the Life domain is a natural choice, which means you can use your Channel Divinity to Restore Health instead of Turn Undead. You only need Wisdom as a cleric if you want to use your clerical abilities offensively. If you're willing to let your trusty mace handle the offensive side of things, there's no problem.</p><p></p><p>And the rest of your party will <em>love</em> you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><span style="font-family: 'Verdana'">No. There is nothing a low-Wisdom cleric can do that a high-Wisdom cleric can't do <em>as well or</em> better. It's a crucial distinction. Dumping your Wisdom as a cleric means you sacrifice versatility (you don't get to use offensive clerical magic effectively) but not power; you can do "cleric stuff" all day and it works fine. As long as you stick to the options that aren't Wisdom-dependent, you can do just as well at them as the Wisdom monkey. Meanwhile, your narrowed array of cleric options is made up for by your superior abilities elsewhere.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 6272374, member: 58197"] You get to prepare 11 spells at that level. Here's one array of non-Wisdom-dependent spells: [B]Level 1:[/B] Cure Wounds; Bless; Protection from Evil [B]Level 2:[/B] Prayer of Healing; Lesser Restoration [B]Level 3:[/B] Prayer; Protection from Energy [B]Level 4:[/B] Death Ward; Freedom of Movement [B]Level 5:[/B] Mass Cure Wounds; True Seeing Basically, as long as you're willing to limit yourself to heals and buffs, you can do fine without Wisdom. And since you're so healing-oriented, the Life domain is a natural choice, which means you can use your Channel Divinity to Restore Health instead of Turn Undead. You only need Wisdom as a cleric if you want to use your clerical abilities offensively. If you're willing to let your trusty mace handle the offensive side of things, there's no problem. And the rest of your party will [i]love[/i] you. :) [FONT=Verdana]No. There is nothing a low-Wisdom cleric can do that a high-Wisdom cleric can't do [I]as well or[/I] better. It's a crucial distinction. Dumping your Wisdom as a cleric means you sacrifice versatility (you don't get to use offensive clerical magic effectively) but not power; you can do "cleric stuff" all day and it works fine. As long as you stick to the options that aren't Wisdom-dependent, you can do just as well at them as the Wisdom monkey. Meanwhile, your narrowed array of cleric options is made up for by your superior abilities elsewhere.[/FONT] [/QUOTE]
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