Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassing discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MoonSong" data-source="post: 6273432" data-attributes="member: 6689464"><p>Isn't this an argument to remove customizing altogether and hand out pregens? even the most slightly option to customize opens room for breaking out of these "platonic archetypes" you mention. (Which aren't that useful considering the huge diversity of characters in fiction. Going by your wizard definition, Merlin has no place in the game -he never went out blasting the enemies of Camelot with fireballs and lightning bolts- not even good ol' Gandalf is good enough for the game -how he dare wield a sword?- )</p><p></p><p></p><p></p><p>You know what hurts a focused healer's feeling more than "no thanks I can do it myself" ? Being told "no thanks, the system will fully heal me overnight without having to spend a single resource". Also powergamed Clerics could do this on 3.5 and without needing a single multiclass. So, you see, multiclassing has nothing to do with brokeness on itslef</p><p></p><p></p><p></p><p>You know, there is a reason light weapons exist, even a machete is light enough to be carried comfortably by a young child with a single hand -not that small kids should handle bladed things, but they are capable of that as long as the weapon isn't taller than them-. And wanting to play a very weak fighter can be interesting on itself, it has nothing to do with powergaming but wanting a certain character. (and if that is the case, why my Str 8 ranger can be a ranger, but never start to seriously train and become a more focussed fighter?)</p><p></p><p>Besides, mark my words. Dipping and dabbling aren't the only reasons to multiclassing. As I've already stated over and over there are six basic reasons to multiclass</p><p></p><p>Rounding up - Get a perk for your PC </p><p>Dabbling - Get some extra ability to rely on </p><p>Mixing archetypes - the classical fighter/mage goes here, though it doesn't have to be 50-50</p><p>Organic Growth - Reflect changes on your characters life by changing class in response to the campaign events</p><p>Make-your-own-class - Express an archetype that hasn't been expressed in-game. Fringe things such as "Elven righteous nimble slayer of evil tiefling mages"</p><p>Powergaming - Nuff said. Though this can map to any of the former. </p><p></p><p>Even the last one can be legitimate with the right group.</p><p></p><p></p><p></p><p>Cof, Cof, CodZilla...</p><p></p><p>More seriously, how many of those five classes were Base classes as opposed to Prestige Classes? As far as I know no base classes ever stacked spellcasting.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6273432, member: 6689464"] Isn't this an argument to remove customizing altogether and hand out pregens? even the most slightly option to customize opens room for breaking out of these "platonic archetypes" you mention. (Which aren't that useful considering the huge diversity of characters in fiction. Going by your wizard definition, Merlin has no place in the game -he never went out blasting the enemies of Camelot with fireballs and lightning bolts- not even good ol' Gandalf is good enough for the game -how he dare wield a sword?- ) You know what hurts a focused healer's feeling more than "no thanks I can do it myself" ? Being told "no thanks, the system will fully heal me overnight without having to spend a single resource". Also powergamed Clerics could do this on 3.5 and without needing a single multiclass. So, you see, multiclassing has nothing to do with brokeness on itslef You know, there is a reason light weapons exist, even a machete is light enough to be carried comfortably by a young child with a single hand -not that small kids should handle bladed things, but they are capable of that as long as the weapon isn't taller than them-. And wanting to play a very weak fighter can be interesting on itself, it has nothing to do with powergaming but wanting a certain character. (and if that is the case, why my Str 8 ranger can be a ranger, but never start to seriously train and become a more focussed fighter?) Besides, mark my words. Dipping and dabbling aren't the only reasons to multiclassing. As I've already stated over and over there are six basic reasons to multiclass Rounding up - Get a perk for your PC Dabbling - Get some extra ability to rely on Mixing archetypes - the classical fighter/mage goes here, though it doesn't have to be 50-50 Organic Growth - Reflect changes on your characters life by changing class in response to the campaign events Make-your-own-class - Express an archetype that hasn't been expressed in-game. Fringe things such as "Elven righteous nimble slayer of evil tiefling mages" Powergaming - Nuff said. Though this can map to any of the former. Even the last one can be legitimate with the right group. Cof, Cof, CodZilla... More seriously, how many of those five classes were Base classes as opposed to Prestige Classes? As far as I know no base classes ever stacked spellcasting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiclassing discussion
Top