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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing Feats & Powers
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<blockquote data-quote="theNater" data-source="post: 4319303" data-attributes="member: 62560"><p>Multiclass so that you can be a fighter who can toss a fireball. Multiclass to get skill training in a skill you like, with the added bonus of a new power.</p><p></p><p>A fighter who multiclasses into wizard is not an apprentice mage. He is a fighter who has picked up a few spells.</p><p></p><p>A wizard is not a stage magician. A stage magician is a performer. His ability to perform tricks is secondary to his ability to provide patter. A good stage magician can entertain a crowd for an hour with just 1 trick. A really good one can do it without any tricks at all.</p><p></p><p>If you replace all of your fighter powers with wizard powers, you now have the armor, hit points, and healing surges of a fighter and the powers of a wizard. I fail to see how this is balanced.</p><p></p><p>If we assume that the Skill Training feat is about as valuable as any other feat, the class specific feats are worth much more than one feat.</p><p></p><p>You are not required to spend all of the feats. You can select to only spend feats on power swapping if the new power is good enough to be worth a feat.</p><p></p><p>Correct. You meet the class prerequisite for these feats and paragon paths, but not the other prerequisite.</p><p></p><p>It is possible that those thing were excluded intentionally, rather than accidentally. Even if that is an error, that does not make it more likely that the inability to select powers from your second class is an error. Those are both related to class features, not powers.</p><p></p><p>3 powers is a non-negligible chunk of your total power list. Also, a character who takes a paragon path from the second class ends up with 6 powers from their second class.</p><p></p><p>You don't even have to acquire many abilities from your second class to make a meaningful difference. A fighter who can use Scorching Burst once per encounter is going to be quite distinct from one who cannot.</p></blockquote><p></p>
[QUOTE="theNater, post: 4319303, member: 62560"] Multiclass so that you can be a fighter who can toss a fireball. Multiclass to get skill training in a skill you like, with the added bonus of a new power. A fighter who multiclasses into wizard is not an apprentice mage. He is a fighter who has picked up a few spells. A wizard is not a stage magician. A stage magician is a performer. His ability to perform tricks is secondary to his ability to provide patter. A good stage magician can entertain a crowd for an hour with just 1 trick. A really good one can do it without any tricks at all. If you replace all of your fighter powers with wizard powers, you now have the armor, hit points, and healing surges of a fighter and the powers of a wizard. I fail to see how this is balanced. If we assume that the Skill Training feat is about as valuable as any other feat, the class specific feats are worth much more than one feat. You are not required to spend all of the feats. You can select to only spend feats on power swapping if the new power is good enough to be worth a feat. Correct. You meet the class prerequisite for these feats and paragon paths, but not the other prerequisite. It is possible that those thing were excluded intentionally, rather than accidentally. Even if that is an error, that does not make it more likely that the inability to select powers from your second class is an error. Those are both related to class features, not powers. 3 powers is a non-negligible chunk of your total power list. Also, a character who takes a paragon path from the second class ends up with 6 powers from their second class. You don't even have to acquire many abilities from your second class to make a meaningful difference. A fighter who can use Scorching Burst once per encounter is going to be quite distinct from one who cannot. [/QUOTE]
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