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<blockquote data-quote="Illithidbix" data-source="post: 6810579" data-attributes="member: 12283"><p>Key Points</p><p></p><p></p><p></p><p>So a Wizard 3/Druid 4/Rogue 3 </p><p>would have all the spells known, prepared, in spell book and spell slots for a 3rd Level Wizard with the character's INT score.</p><p>AND all the spells prepared and the spell slots for a 4th level Druid with the character's WIS score.</p><p></p><p><strong>Weapons</strong></p><p>As for weapons... this is a bit odd due to the Druid's restrictions. But actually a close look at the rules shows that in 3.5E the Druid isn't forbidden from using certain weapons, it's the armour they wear that matters.</p><p></p><p></p><p></p><p>So a wizard/druid/rogue gets all the proficiency listed above.</p><p></p><p>So: All Simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword.</p><p>AND the scimitar, because it's the martial weapon that's in the druid's list.</p><p>No, we're not sure why, it's just been in there since 1E, maybe because it looks very slightly like a large sickle if you are squinting?</p><p></p><p><strong>Armour</strong></p><p>Armour is weird. They would be proficient with all light and medium armor and shields because of their druid levels.</p><p></p><p>But are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor and use wooden shields without suffering the penalties to their Druid spells listed above.</p><p></p><p>If they wear padded, leather or hide then they will suffer the Arcane Spell Failure Chance when they try and cast a wizard spell.</p><p></p><p></p><p>They can sensibly wear padded armour which gives 5% chance of ruining their arcane spells or leather armour that gives 10% chance. Hide armour gives 20% penalty</p><p>Light wooden shields give +5% and heavy wooden shields give </p><p></p><p>They also of course suffer any armour check penalty for the armour they were, so wearing hide armour would be problematic with it's -3 armour check penalty. Light woodern shields gives an extra -1 penalty, heavy wooden shields give -2.</p><p></p><p></p><p>Hide armour would also reduce their speed.</p><p></p><p>So it's a balance of how much you want to risk arcane spell failure for wearing padded/leather/hide armour & shields, AND the armour check penalty of using hide armour or the shields really.</p></blockquote><p></p>
[QUOTE="Illithidbix, post: 6810579, member: 12283"] Key Points So a Wizard 3/Druid 4/Rogue 3 would have all the spells known, prepared, in spell book and spell slots for a 3rd Level Wizard with the character's INT score. AND all the spells prepared and the spell slots for a 4th level Druid with the character's WIS score. [b]Weapons[/b] As for weapons... this is a bit odd due to the Druid's restrictions. But actually a close look at the rules shows that in 3.5E the Druid isn't forbidden from using certain weapons, it's the armour they wear that matters. So a wizard/druid/rogue gets all the proficiency listed above. So: All Simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. AND the scimitar, because it's the martial weapon that's in the druid's list. No, we're not sure why, it's just been in there since 1E, maybe because it looks very slightly like a large sickle if you are squinting? [b]Armour[/b] Armour is weird. They would be proficient with all light and medium armor and shields because of their druid levels. But are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor and use wooden shields without suffering the penalties to their Druid spells listed above. If they wear padded, leather or hide then they will suffer the Arcane Spell Failure Chance when they try and cast a wizard spell. They can sensibly wear padded armour which gives 5% chance of ruining their arcane spells or leather armour that gives 10% chance. Hide armour gives 20% penalty Light wooden shields give +5% and heavy wooden shields give They also of course suffer any armour check penalty for the armour they were, so wearing hide armour would be problematic with it's -3 armour check penalty. Light woodern shields gives an extra -1 penalty, heavy wooden shields give -2. Hide armour would also reduce their speed. So it's a balance of how much you want to risk arcane spell failure for wearing padded/leather/hide armour & shields, AND the armour check penalty of using hide armour or the shields really. [/QUOTE]
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