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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing into racial features instead of classes
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<blockquote data-quote="BobTheNob" data-source="post: 5053890" data-attributes="member: 82425"><p>You know, I read the first paragraph and got ready to flame, cause you open that door, and 90% of your players will end up suddenly having "Dwarven" heritage.</p><p> </p><p>Then I read the power. As a daily power, I think paying a feat is passable. Why a move action though? To me, it would be ok to make it minor.</p><p> </p><p>But even then, walk carefully. One of the things I emphasised (to my players) with houserules it that nothing would go in that was intended to "get around" deliberate and intended restrictions. Players have to accept that when making decisions, they have to take the good with the bad, otherwise, there is no decision to make. When your player picked human, he got human. If he wanted dwarf, he should have picked dwarf.</p><p> </p><p>If you let your players get the best of both worlds too much, it just becomes cheese.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5053890, member: 82425"] You know, I read the first paragraph and got ready to flame, cause you open that door, and 90% of your players will end up suddenly having "Dwarven" heritage. Then I read the power. As a daily power, I think paying a feat is passable. Why a move action though? To me, it would be ok to make it minor. But even then, walk carefully. One of the things I emphasised (to my players) with houserules it that nothing would go in that was intended to "get around" deliberate and intended restrictions. Players have to accept that when making decisions, they have to take the good with the bad, otherwise, there is no decision to make. When your player picked human, he got human. If he wanted dwarf, he should have picked dwarf. If you let your players get the best of both worlds too much, it just becomes cheese. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Multiclassing into racial features instead of classes
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