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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing - Make 'em train for it, or just give it away?
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<blockquote data-quote="N'raac" data-source="post: 6188881" data-attributes="member: 6681948"><p>So why doesn't it work for the martial character studying a book of arcane lore at a basic level, or a spellcaster reading a basic martial training book?</p><p></p><p>It seems like you're taking a slightly different approach, giving players a freebie if they do some extra role playing. The sorcerer gets all his usual abilities, plus a bonus feat (warhammer proficiency), because he worked with the fighter every evening and practiced back in town. Can he now work with the Wizard to learn how to Extend his spells or scribe scrolls and get that feat for free? Can the Rogue teach him how to Sneak Attack? Why does he get the Warhammer proficiency but not proficiency in some other martial weapons? Why not a free fighter level gestalted with his Sorcerer level? As payback, can the Sorcerer teach the Fighter how to cast, say, True Strike or Haste?</p><p></p><p>It's a more free form approach to gaining character abilities. Whether that's good or bad depends entirely on whether the group is enjoying it, but much less consistent/reliable/predictable than getting the abilities your new level provides - no more and no less.</p><p></p><p></p><p></p><p>So, if working with the fighter is enough to gain the Sorcerer access to the Barbarian class (not sure how he gained rage, enhanced movement and all those extra skills - all that training must still be in the background somehow), does that mean that the Fighter could choose to take a Barbarian level with no extra training, or does it only work when his fighter skills are taught to non-fighters?</p><p></p><p>To the thread title question - yes, he has to earn it. He earns it by gaining sufficient xp to gain a level. That earns him the right to go up a level.</p><p></p><p></p><p></p><p>That's how he "earns" multiclassing. The example is a fighter who takes a wizard level, which seems no different from a sorcerer taking a barbarian level.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6188881, member: 6681948"] So why doesn't it work for the martial character studying a book of arcane lore at a basic level, or a spellcaster reading a basic martial training book? It seems like you're taking a slightly different approach, giving players a freebie if they do some extra role playing. The sorcerer gets all his usual abilities, plus a bonus feat (warhammer proficiency), because he worked with the fighter every evening and practiced back in town. Can he now work with the Wizard to learn how to Extend his spells or scribe scrolls and get that feat for free? Can the Rogue teach him how to Sneak Attack? Why does he get the Warhammer proficiency but not proficiency in some other martial weapons? Why not a free fighter level gestalted with his Sorcerer level? As payback, can the Sorcerer teach the Fighter how to cast, say, True Strike or Haste? It's a more free form approach to gaining character abilities. Whether that's good or bad depends entirely on whether the group is enjoying it, but much less consistent/reliable/predictable than getting the abilities your new level provides - no more and no less. So, if working with the fighter is enough to gain the Sorcerer access to the Barbarian class (not sure how he gained rage, enhanced movement and all those extra skills - all that training must still be in the background somehow), does that mean that the Fighter could choose to take a Barbarian level with no extra training, or does it only work when his fighter skills are taught to non-fighters? To the thread title question - yes, he has to earn it. He earns it by gaining sufficient xp to gain a level. That earns him the right to go up a level. That's how he "earns" multiclassing. The example is a fighter who takes a wizard level, which seems no different from a sorcerer taking a barbarian level. [/QUOTE]
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Multiclassing - Make 'em train for it, or just give it away?
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