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Multiclassing Moritorium
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<blockquote data-quote="Mercule" data-source="post: 4077777" data-attributes="member: 5100"><p>My hopeful expectation is that it'll be much less punitive to multi-class in 4e. That's been all but confirmed. I don't think that it'll be particularly rewarding -- potency wise -- though. It will (again, hopefully) be a choice of style.</p><p></p><p>If you want to be the world's greatest swordsman, then you should stick with fighter all the way. Dipping into wizard will have an opportunity cost that you won't recoup. On the other hand, if you want to be a particularly pious rogue, and have that reflected in your abilities and approach to situations, then dipping into cleric should be a good option.</p><p></p><p>Likewise, building Tenser as a wizard/fighter should make him stand out from the other members of the Circle of Eight in an appropriate and flavorful way. It shouldn't disqualify him from membership, though, based on his capabilities as a wizard. The other wizards should still feel like peers, even if Tenser has a slightly reduced breadth of magical knowledge.</p><p></p><p>So far, I haven't seen anything that would counter that hope, and I'm still maintaining it. I expect someone who is as evenly split between fighter and wizard as possible to be noticeably different from a purist of either class, but I don't such a character will still be appropriately powered, overall, for the level. </p><p></p><p>I am also getting the impression that the character's first level choices will determine, forever, whether they are a fighter (defender) who is exceptionally learned in the ways of magic or a wizard (controller) who is also a competent combatant. Note that I included the roles in that statement, too. You may have multi-classed characters, but I think multi-roled characters will be difficult to build and probably as problematic as multi-classed characters at their 3e worst.</p></blockquote><p></p>
[QUOTE="Mercule, post: 4077777, member: 5100"] My hopeful expectation is that it'll be much less punitive to multi-class in 4e. That's been all but confirmed. I don't think that it'll be particularly rewarding -- potency wise -- though. It will (again, hopefully) be a choice of style. If you want to be the world's greatest swordsman, then you should stick with fighter all the way. Dipping into wizard will have an opportunity cost that you won't recoup. On the other hand, if you want to be a particularly pious rogue, and have that reflected in your abilities and approach to situations, then dipping into cleric should be a good option. Likewise, building Tenser as a wizard/fighter should make him stand out from the other members of the Circle of Eight in an appropriate and flavorful way. It shouldn't disqualify him from membership, though, based on his capabilities as a wizard. The other wizards should still feel like peers, even if Tenser has a slightly reduced breadth of magical knowledge. So far, I haven't seen anything that would counter that hope, and I'm still maintaining it. I expect someone who is as evenly split between fighter and wizard as possible to be noticeably different from a purist of either class, but I don't such a character will still be appropriately powered, overall, for the level. I am also getting the impression that the character's first level choices will determine, forever, whether they are a fighter (defender) who is exceptionally learned in the ways of magic or a wizard (controller) who is also a competent combatant. Note that I included the roles in that statement, too. You may have multi-classed characters, but I think multi-roled characters will be difficult to build and probably as problematic as multi-classed characters at their 3e worst. [/QUOTE]
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